| inherit "std/armour"; | |
| #include <properties.h> | |
| #include <combat.h> | |
| create() | |
| { | |
| if (!clonep(this_object())) return; | |
| ::create(); | |
| SetProp(P_SHORT, "Ein Orkhelm"); | |
| SetProp(P_LONG, "Ein stabiler Helm, der schon ausgiebig von einem stinkenden Ork\ngetragen wurde.\n"); | |
| SetProp(P_NAME, "Orkhelm"); | |
| SetProp(P_GENDER, 1); | |
| SetProp(P_ARMOUR_TYPE, AT_HELMET); | |
| SetProp(P_AC, 7); | |
| SetProp(P_WEIGHT, 450); | |
| SetProp(P_VALUE, 350); | |
| SetProp(P_MATERIAL, ([MAT_MISC_METAL:95, MAT_SLIME:5])); | |
| AddId(({"helm", "orkhelm"})); | |
| } |