blob: f3b0170bd7d6ea7b45f13775b82bd6c653c7f7b1 [file] [log] [blame]
Verzeichnis der dokumentierten lfuns
************************************
* AddAction()
* AddAdjective()
* AddAmount()
* AddClass()
* AddCmd()
* ADDCMD() - BEISPIELE
* AddDefender()
* AddDetail()
* AddDrink()
* AddExit()
* AddExp()
* AddExtraLook()
* AddFixedObject()
* AddFood()
* AddFuel()
* AddFun()
* AddId()
* AddInfo()
* AddItem()
* AddKnownPotion()
* AddMaterial()
* AddMiniQuest()
* AddMoney()
* AddMsg()
* AddPlant()
* AddPluralId()
* AddPursuer()
* AddReadDetail()
* AddResistanceModifier()
* AddRoomMessage()
* AddRoute()
* AddSingularId()
* AddSmells()
* AddSounds()
* AddSpecialDetail()
* AddSpecialExit()
* AddSpecialInfo()
* AddSpell()
* AddToMenu()
* AddTouchDetail()
* AddvItem()
* AllGroups()
* AllMaterials()
* AssocMember()
* Attack()
* AutoAttack()
* BecomesNetAlive()
* BecomesNetDead()
* CannotSee()
* ChangeMiniQuest()
* ChangeReputation()
* CheckFindRestrictions()
* CheckLightType()
* CheckResistance()
* CheckSensitiveAttack()
* CheckSpellFatigue()
* ClearRingBuffer()
* Configure()
* ConvMaterialList()
* CreateRingBuffer()
* CustomizeObject()
* Damage()
* DeAssocMember()
* DeclAdj()
* Defend()
* DefendFunc()
* DefendInfo()
* DefendOther()
* Defend_bsp()
* DeleteSpellFatigue()
* DeleteTimedAttrModifier()
* DiscoverDoor()
* DistributeExp()
* DoDecay()
* DoDecayMessage()
* DoUnwear()
* DoUnwield()
* DoWear()
* DoWield()
* DoorIsKnown()
* Dump()
* EnemyPresent()
* Enter()
* EvalArmour()
* EvalWeapon()
* ExtraAttack()
* FilterArmours()
* FilterClothing()
* FindBestArmours()
* FindBestWeapon()
* FindDistantEnemyVictim()
* FindDistantGroup()
* FindDistantGroups()
* FindEnemyVictim()
* FindFarEnemyVictim()
* FindGroup()
* FindGroupN()
* FindGroupP()
* FindNearEnemyVictim()
* FindPotion()
* FindRangedTarget()
* Flee()
* FreeHands()
* GetAquarium()
* GetDetail()
* GetDoorsMapping()
* GetEnemies()
* GetExits()
* GetFValue()
* GetFValueO()
* GetFactor()
* GetGroupMembers()
* GetHelperObject()
* GetInfoArr()
* GetMatMembership()
* GetOffset()
* GetOwner()
* GetPhiolenInfos()
* GetReputation()
* GetReputations()
* GetShopItems()
* GetVItemClones()
* GetValue()
* GetValueO()
* Gildenproperties()
* GiveMiniQuest()
* GiveQuest()
* GroupName()
* GuardExit()
* GuildName()
* Halt()
* HasExtraLook()
* HasMiniQuest()
* HitFunc()
* Identify()
* InFight()
* InList()
* InformAlcoholEffect()
* InformDefend()
* InformRowChange()
* InformUnwear()
* InformUnwield()
* InformWear()
* InformWield()
* InsertEnemy()
* InsertEnemyTeam()
* InsertSensitiveObject()
* InternalModifyAttack()
* InternalModifyDefend()
* IsArmour()
* IsBottle()
* IsClothing()
* IsEnemy()
* IsEqual()
* IsGuildMember()
* IsPlayerCorpse()
* IsRoom()
* IsTeamLeader()
* IsTeamMove()
* IsUnit()
* Kill()
* LearnSkill()
* Leave()
* LimitAbility()
* MaterialGroup()
* MaterialList()
* MaterialName()
* MayAddObject()
* MayAddWeight()
* Message()
* ModifyQuestTime()
* ModifySkill()
* ModifySkillAttribute()
* More()
* NPC_Killed_by()
* NewDoor()
* NoParaObjects()
* NotifyDestruct()
* NotifyInsert()
* NotifyLeave()
* NotifyMove()
* NotifyPlayerDeath()
* NotifyRemove()
* NotifyTimedAttrModExpired()
* NotifyXMAttrModLimitViolation()
* Pacify()
* PayIn()
* PlayerQuit()
* PresentEnemies()
* PresentEnemyRows()
* PresentPosition()
* PresentRows()
* PresentTeamPositions()
* PresentTeamRows()
* PreventFollow()
* PreventInsert()
* PreventInsertLiving()
* PreventLeave()
* PreventLeaveLiving()
* PreventMove()
* PrintList()
* Query()
* QueryAllDoors()
* QueryArmourByType()
* QueryArrived()
* QueryArticle()
* QueryAttribute()
* QueryAttributeOffset()
* QueryBuyFact()
* QueryBuyValue()
* QueryCoinsPerUnits()
* QueryDamage()
* QueryDefend()
* QueryDisguise()
* QueryDoorKey()
* QueryDoorStatus()
* QueryDu()
* QueryEnemies()
* QueryFlaw()
* QueryGenderString()
* QueryGramsPerUnits()
* QueryGroupedKeys()
* QueryGuest()
* QueryHealInfo()
* QueryMaterial()
* QueryMaterialGroup()
* QueryMaxQP()
* QueryMoney()
* QueryName()
* QueryOpenMiniQuestsForPlayer()
* QueryOwn()
* QueryPassengers()
* QueryPosition()
* QueryPossPronoun()
* QueryPrayRoom()
* QueryPreferedEnemy()
* QueryPronoun()
* QueryProp()
* QueryProperties()
* QueryQuest()
* QueryQuestTime()
* QueryRealAttribute()
* QuerySellValue()
* QuerySkill()
* QuerySkillAbility()
* QuerySkillAttribute()
* QuerySkillAttributeModifier()
* QuerySkillBonus()
* QueryStorageRoom()
* QueryTimedAttrModifier()
* QueryTotalQP()
* QueryUser()
* QueryValidObject()
* ReceiveMsg()
* RegisterEvent()
* RegisterHelperNPC()
* RegisterHelperObject()
* RemoveAdjective()
* RemoveClass()
* RemoveCmd()
* RemoveDefender()
* RemoveDetail()
* RemoveExit()
* RemoveExtraLook()
* RemoveFixedObject()
* RemoveFromMenu()
* RemoveFunc()
* RemoveId()
* RemoveInfo()
* RemoveItem()
* RemoveKnownPotion()
* RemovePluralId()
* RemovePursuer()
* RemoveReadDetail()
* RemoveResistanceModifier()
* RemoveRoute()
* RemoveSensitiveObject()
* RemoveSingularId()
* RemoveSkillAttributeModifier()
* RemoveSmells()
* RemoveSounds()
* RemoveSpecialDetail()
* RemoveSpecialExit()
* RemoveTouchDetail()
* AddvItem()
* ResizeRingBuffer()
* RingBufferGet()
* RingBufferPut()
* SearchPath()
* SelectEnemy()
* SelectFarEnemy()
* SelectNearEnemy()
* Set()
* SetAttackChats()
* SetAttr()
* SetAttribute()
* SetBuyFact()
* SetChats()
* SetCoinsPerUnits()
* SetDoorStatus()
* SetEnemies()
* SetGramsPerUnits()
* SetProp()
* SetProperties()
* SetRealAttribute()
* SetSpellFatigue()
* SetStorageRoom()
* SetTimedAttrModifier()
* ShowDoors()
* ShowPropList()
* SkillResTransfer()
* SpellAttack()
* SpellDefend()
* SpellInform()
* Start()
* StopHuntFor()
* StopHuntText()
* SuggestArticle()
* SwapRows()
* TakeFlaw()
* TeamFlee()
* TeamMembers()
* TeamPrefix()
* Teleport()
* TestIgnore()
* TestIgnoreSimple()
* TestLimitViolation()
* TriggerEvent()
* UnregisterEvent()
* UnregisterHelperNPC()
* UnregisterHelperObject()
* Unwear()
* UnwearArmour()
* UnwearClothing()
* UnwieldFunc()
* UpdateAttributes()
* UpdateResistanceStrengths()
* UseHands()
* UseSkill()
* UseSpell()
* Validate()
* Wear()
* WearArmour()
* WearClothing()
* WearFunc()
* WieldFunc()
* WithDraw()
* __INIT()
* _query_current_money()
* _unparsed_args()
* access_rights()
* buffer_hp()
* buffer_sp()
* buy_obj()
* catch_msg()
* catch_tell()
* check_and_update_timed_key()
* check_restrictions()
* check_timed_key()
* clean_up()
* cmd_shoot()
* command_me()
* consume()
* create()
* create_default_npc()
* create_super()
* defuel_drink()
* defuel_food()
* depointer_adj()
* deregister_modifier()
* die()
* doUnwearMessage()
* doUnwieldMessage()
* doWearMessage()
* doWieldMessage()
* do_damage()
* do_frage()
* do_unwear()
* do_wear()
* drink_alcohol()
* drink_soft()
* drop()
* drop_obj()
* drop_objects()
* eat_food()
* execute_anything()
* exit()
* find_obs()
* get_killing_player()
* give()
* give_notify()
* give_obj()
* heal_self()
* heart_beat()
* id()
* init()
* insert_sensitive_inv()
* insert_sensitive_inv_trigger()
* int_long()
* int_short()
* is_class_member()
* lfun()
* list()
* locate_objects()
* logon()
* long()
* make_immortal()
* make_invlist()
* match_ids()
* move()
* moved_objects()
* moved_where()
* muster()
* name()
* normalize_defend_args()
* notify_player_change()
* pick()
* pick_obj()
* pick_objects()
* present_objects()
* present_vitem()
* put()
* put_obj()
* query_prevent_shadow()
* query_real_name()
* query_weight_contents()
* reduce_hit_points()
* reduce_spell_points()
* register_modifier()
* remove()
* remove_multiple()
* reset()
* restore_hit_points()
* restore_spell_points()
* save_me()
* second_life()
* sell_obj()
* set_object_next_reset()
* shoot_dam()
* short()
* show_notify()
* trigger_sensitive_attack()
* trigger_sensitive_inv()
* wield_me()
* Verzeichnis der lfuns speziell in/fuer Gilden
* Verzeichnis der lfuns speziell in/fuer Spellbooks
* Verzeichnis der lfuns in master()
* Verzeichnis der veralteten lfuns