blob: f867428748e97e24208fe8676281febb0c57bbfc [file] [log] [blame]
logon()
=======
SYNOPSIS
--------
::
int logon(void)
DESCRIPTION
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::
When the parser accepts a new connection, it first calls
connect() in the master object and then applies logon() to
the object that is returned by the master. That will usually be
a special login object, that is expected to clone and get going
a user shell or player object.
Should return 0 on failure, everything else means success.
SEE ALSO
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::
connect(M)