| SYNOPSIS |
| #include <sys/driver_hooks.h> |
| |
| set_driver_hook(H_MSG_DISCARDED, value) |
| |
| <value> being: |
| |
| string <msg> |
| string <closure>(object user) |
| |
| DESCRIPTION |
| Optional hook to specify a message or take other measures |
| when a message had to be discarded, because they could not |
| be delivered to the player <user>. If the hook is not set, |
| a standard message is used. |
| |
| If the hook is a string, this text will be sent as soon as |
| possible to the player informing about the lost transmission. |
| |
| If the hook is a closure, it is the function to be called |
| and the result is used as the message to be sent. Lambda |
| closures are bound to the interactive <user> first. |
| |
| HISTORY |
| Introduced in LDMud 3.3.719 |
| |
| SEE ALSO |
| hooks(C), configure_interactive(E) |