Zesstra | 6b5ac89 | 2019-11-26 21:28:16 +0100 | [diff] [blame] | 1 | #pragma save_types,strong_types,rtt_checks |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 2 | |
| 3 | inherit "/std/living/moving"; |
| 4 | |
| 5 | #include <moving.h> |
| 6 | #include <defines.h> |
| 7 | #include <properties.h> |
| 8 | #include "/p/service/padreic/mnpc/mnpc.h" |
| 9 | #define NEED_PROTOTYPES |
| 10 | #include <living/combat.h> |
| 11 | #undef NEED_PROTOTYPES |
| 12 | #include <combat.h> |
| 13 | |
| 14 | #define ENV environment |
| 15 | #define PO previous_object() |
| 16 | |
| 17 | // Letzter Spielerkontakt. -1, wenn der MNPC inaktiv zuhause rumsteht |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 18 | nosave int meet_last_player; |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 19 | |
| 20 | static void mnpc_create() |
| 21 | { |
| 22 | if (PO && member(inherit_list(PO), "/std/room.c")!=-1) |
| 23 | SetProp(MNPC_HOME, object_name(PO)); |
| 24 | else if (PL && ENV(PL)) |
| 25 | SetProp(MNPC_HOME, object_name(ENV(PL))); |
| 26 | else |
| 27 | SetProp(MNPC_HOME, MNPC_DFLT_HOME); |
| 28 | SetProp(P_MNPC, 1); |
| 29 | SetProp(MNPC_AREA, ({})); |
| 30 | SetProp(MNPC_DELAY, MNPC_DFLT_DELAY); |
| 31 | SetProp(MNPC_FUNC, 0); |
| 32 | SetProp(MNPC_RANDOM, 0); |
| 33 | SetProp(MNPC_WALK_TIME, MNPC_DFLT_WALK); |
| 34 | SetProp(MNPC_FLAGS, 0); |
| 35 | SetProp(P_ENABLE_IN_ATTACK_OUT, 1); |
| 36 | meet_last_player=time(); |
| 37 | } |
| 38 | |
| 39 | protected void RegisterWalk() |
| 40 | { |
Zesstra | 260613d | 2019-12-09 21:02:58 +0100 | [diff] [blame] | 41 | if ((QueryProp(MNPC_DELAY)+QueryProp(MNPC_RANDOM)) < MAX_MASTER_TIME) |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 42 | { |
| 43 | if (!WALK_MASTER->Registration()) |
| 44 | WALK_MASTER->RegisterWalker(QueryProp(MNPC_DELAY), |
| 45 | QueryProp(MNPC_RANDOM)); |
| 46 | } |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 47 | else |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 48 | { |
| 49 | if (find_call_out("Walk") == -1) |
| 50 | call_out("Walk", QueryProp(MNPC_DELAY)+random(QueryProp(MNPC_RANDOM))); |
| 51 | } |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 52 | } |
| 53 | |
| 54 | // Can be used to manually restart the MNPC from a different object even if |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 55 | // the MNPC had no player contact. |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 56 | public int RestartWalk() |
| 57 | { |
| 58 | int flags = QueryProp(MNPC_FLAGS); |
| 59 | // Falls nicht laufend, wird gar nichts gemacht. |
| 60 | if (flags & MNPC_WALK) |
| 61 | { |
| 62 | //Spielerkontakt simulieren |
| 63 | meet_last_player=time(); |
| 64 | // Falls MNPC noch registriert ist oder noch einen Callout auf Walk hat, |
| 65 | // muss nichts weiter gemacht werden. |
| 66 | if (WALK_MASTER->Registration() |
| 67 | || find_call_out("Walk") > -1) |
| 68 | return -1; |
| 69 | // ansonsten MNPC registrieren, falls geeignet. |
Zesstra | 260613d | 2019-12-09 21:02:58 +0100 | [diff] [blame] | 70 | if ((QueryProp(MNPC_DELAY)+QueryProp(MNPC_RANDOM))<MAX_MASTER_TIME) |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 71 | WALK_MASTER->RegisterWalker(QueryProp(MNPC_DELAY), QueryProp(MNPC_RANDOM)); |
| 72 | // und mit kurzer Verzoegerung einmal laufen. (ja, absicht, hier |
| 73 | // MNPC_DELAY zu nutzen - denn solange dauert das Walk vom Master |
| 74 | // mindestens.) |
| 75 | call_out("Walk",1+random( min(QueryProp(MNPC_DELAY)-1,8) )); |
| 76 | return 1; |
| 77 | } |
| 78 | return 0; |
| 79 | } |
| 80 | |
| 81 | protected void Stop(int movehome) |
| 82 | { |
| 83 | if (WALK_MASTER->Registration()) |
| 84 | WALK_MASTER->RemoveWalker(); |
| 85 | else if (find_call_out("Walk")!=-1) |
| 86 | remove_call_out("Walk"); |
| 87 | if (movehome) |
| 88 | { |
| 89 | move(QueryProp(MNPC_HOME), M_TPORT|M_NOCHECK); |
| 90 | meet_last_player=-1; |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | static int _set_mnpc_flags(int flags) |
| 95 | { |
| 96 | if (flags & MNPC_WALK) |
| 97 | { |
| 98 | if (!QueryProp(MNPC_HOME)) |
| 99 | raise_error("unknown MNPC_HOME\n"); |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 100 | // RegisterWalk prueft, ob der MNPC schon angemeldet ist. |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 101 | RegisterWalk(); |
| 102 | } |
| 103 | // else nicht von Bedeutung, da in Walk() das flag getestet wird |
| 104 | if (flags & MNPC_FOLLOW_PLAYER) |
| 105 | { |
| 106 | if (!QueryProp(MNPC_PURSUER)) |
| 107 | { // wurde dieses Flag neu eingeschaltet? |
| 108 | if (environment()) |
| 109 | { // Verfolgung aufnehmen... |
| 110 | object *pursuer = filter(all_inventory(ENV()), #'interactive); |
| 111 | filter_objects(pursuer, "AddPursuer", ME); |
| 112 | SetProp(MNPC_PURSUER, pursuer); |
| 113 | } |
| 114 | else |
| 115 | SetProp(MNPC_PURSUER, ({})); |
| 116 | } |
| 117 | } |
| 118 | else if (pointerp(QueryProp(MNPC_PURSUER))) |
| 119 | { // wird derzeit irgendwer verfolgt? |
| 120 | // alle Verfolgungen abbrechen... |
| 121 | filter_objects(QueryProp(MNPC_PURSUER)-({ 0 }), "RemovePursuer", ME); |
| 122 | SetProp(MNPC_PURSUER, 0); // Speicher freigeben... |
| 123 | } |
| 124 | else |
| 125 | SetProp(MNPC_PURSUER, 0); |
| 126 | |
| 127 | // nur livings koennen command_me nutzen... |
| 128 | if (!living(ME)) |
| 129 | flags |= MNPC_DIRECT_MOVE; |
| 130 | |
| 131 | return Set(MNPC_FLAGS, flags, F_VALUE); |
| 132 | } |
| 133 | |
| 134 | static void mnpc_InsertEnemy(object enemy) |
| 135 | { |
| 136 | if ( (QueryProp(MNPC_FLAGS) & MNPC_FOLLOW_ENEMY) && |
| 137 | (member(QueryProp(MNPC_PURSUER), PL)==-1)) |
| 138 | { |
| 139 | PL->AddPursuer(ME); |
| 140 | SetProp(MNPC_PURSUER, QueryProp(MNPC_PURSUER)+({ PL })); |
| 141 | } |
| 142 | } |
| 143 | |
| 144 | static void mnpc_reset() |
| 145 | { |
| 146 | int flags = QueryProp(MNPC_FLAGS); |
| 147 | // meet_last_player < 0 zeigt an, dass der MNPC schon zuhause ist. |
| 148 | if (meet_last_player < 0 |
| 149 | || !(flags & MNPC_WALK) |
| 150 | || (flags & MNPC_NO_MOVE_HOME)) |
| 151 | return; |
| 152 | |
| 153 | // Lange keinen Spielerkontakt und kein Spieler im Raum: nach Hause gehen. |
| 154 | if (QueryProp(MNPC_WALK_TIME)+meet_last_player < time() |
| 155 | && environment() && !sizeof(filter( |
| 156 | all_inventory(environment()), #'query_once_interactive))) |
| 157 | { |
| 158 | // Abschalten und Heimgehen und dort warten. |
| 159 | Stop(1); |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | static int _query_mnpc_last_meet() |
| 164 | { return meet_last_player; } |
| 165 | |
| 166 | static void mnpc_init() |
| 167 | { |
| 168 | if (interactive(PL)) |
| 169 | { |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 170 | // Wenn noetig, Wandern wieder aufnehmen. |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 171 | if (meet_last_player<=0) |
| 172 | { |
| 173 | RegisterWalk(); |
| 174 | } |
Bugfix | ca4dfd3 | 2016-12-22 18:22:42 +0100 | [diff] [blame] | 175 | if ( ((QueryProp(MNPC_FLAGS) & MNPC_FOLLOW_PLAYER) && |
| 176 | (member(QueryProp(MNPC_PURSUER), PL)==-1)) || |
| 177 | ((QueryProp(MNPC_FLAGS) & MNPC_FOLLOW_ENEMY) && IsEnemy(PL))) |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 178 | { |
| 179 | PL->AddPursuer(ME); |
| 180 | SetProp(MNPC_PURSUER, QueryProp(MNPC_PURSUER)+({ PL })); |
| 181 | } |
| 182 | meet_last_player=time(); |
| 183 | } |
| 184 | else |
| 185 | { |
| 186 | // Wenn der reinkommende auch ein MNPC_LAST_MEET groesser 0 hat, ist es |
| 187 | // ein MNPC, der noch laeuft. Wenn wir nicht laufen, laufen wir los. |
| 188 | // In diesem und auch im anderen Fall uebernehmen wir aber mal seinen |
| 189 | // letzten Spielerkontakt, denn der ist juenger als unserer. |
| 190 | int lm = PL->QueryProp(MNPC_LAST_MEET); |
| 191 | if (meet_last_player<=0 && lm>0) |
| 192 | { |
| 193 | RegisterWalk(); |
| 194 | meet_last_player=lm; |
| 195 | } |
| 196 | else if (meet_last_player<lm) |
| 197 | meet_last_player=lm; |
| 198 | } |
| 199 | } |
| 200 | |
| 201 | static void mnpc_move() |
| 202 | { |
| 203 | if (environment() && (QueryProp(MNPC_FLAGS) & MNPC_FOLLOW_PLAYER)) |
| 204 | { |
| 205 | object *liv = QueryProp(MNPC_PURSUER) & all_inventory(environment()); |
| 206 | filter_objects(QueryProp(MNPC_PURSUER)-liv-({ 0 }), "RemovePursuer", ME); |
| 207 | SetProp(MNPC_PURSUER, liv); |
| 208 | } |
| 209 | if (QueryProp(MNPC_FUNC)) |
Zesstra | bddbe3d | 2016-07-06 20:47:43 +0200 | [diff] [blame] | 210 | call_other(ME, QueryProp(MNPC_FUNC)); |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 211 | } |
| 212 | |
| 213 | static int PreventEnter(string file) |
| 214 | // darf der Raum betreten werden? |
| 215 | { |
| 216 | string *area; |
| 217 | |
| 218 | if (!sizeof(area=QueryProp(MNPC_AREA))) |
| 219 | return 0; // Raum darf betreten werden |
| 220 | else |
| 221 | { |
| 222 | int i; |
| 223 | status exactmatch; |
| 224 | exactmatch=QueryProp(MNPC_FLAGS) & MNPC_EXACT_AREA_MATCH; |
| 225 | if ((i=strstr(file, "#"))!=-1) file=file[0..i-1]; |
| 226 | for (i=sizeof(area)-1; i>=0; i--) |
| 227 | { |
| 228 | if (exactmatch) |
| 229 | { |
| 230 | //exakter Vergleich, kein Substringvergleich gewuenscht |
| 231 | if (file==area[i]) |
| 232 | return 0; //betreten |
| 233 | } |
| 234 | else |
| 235 | { |
| 236 | if (strstr(file, area[i])==0) |
| 237 | return 0; // Raum betreten |
| 238 | } |
| 239 | } |
| 240 | return 1; // Raum darf nicht betreten werden |
| 241 | } |
| 242 | } |
| 243 | |
| 244 | static int mnpc_PreventFollow(object dest) |
| 245 | { |
| 246 | if (dest && PreventEnter(object_name(dest))) |
| 247 | return 2; |
| 248 | return 0; |
| 249 | } |
| 250 | |
| 251 | // Bewegungssimulation (Bewegungsmeldung) fuer bewegende non-livings |
| 252 | static int direct_move(mixed dest, int method, string direction) |
| 253 | { |
| 254 | int res, para, tmp; |
| 255 | string textout, textin, *mout, vc, fn; |
| 256 | object oldenv, *inv; |
| 257 | |
| 258 | if (living(ME)) |
| 259 | return call_other(ME, "move", dest, method); |
| 260 | else |
| 261 | { |
| 262 | oldenv = environment(); |
| 263 | para=QueryProp(P_PARA); |
| 264 | if ((para>0) && stringp(dest)) |
| 265 | { |
| 266 | fn=dest+"^"+para; |
| 267 | if (find_object(fn) || (file_size(fn+".c")>0)) |
| 268 | dest=fn; |
| 269 | else if (file_size(vc=implode(explode(fn,"/")[0..<2],"/") |
| 270 | +"/virtual_compiler.c")>0) |
| 271 | { |
Zesstra | 1c7da1d | 2019-10-24 23:01:15 +0200 | [diff] [blame] | 272 | // wenn ein VC existiert, prüfen ob dieser ParaObjecte unterstuetzt |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 273 | // wenn ja, dann testen ob sich Raum laden laesst... |
| 274 | if ((!catch(tmp=(int)call_other(vc,"NoParaObjects")) && (!tmp)) && |
| 275 | (!catch(call_other( fn, "???" )))) |
| 276 | dest=fn; |
| 277 | } |
| 278 | } |
| 279 | |
| 280 | res = (int)call_other(ME, "move", dest, M_NOCHECK); |
| 281 | |
| 282 | if (oldenv==environment()) |
| 283 | return res; |
| 284 | |
| 285 | // als erstes die Meldung fuer das Verlassen des Raumes... |
| 286 | if ( method & M_TPORT ) |
| 287 | textout = (string) QueryProp(P_MMSGOUT) || (string) QueryProp(P_MSGOUT); |
| 288 | else |
| 289 | { |
| 290 | mout = explode( (string) QueryProp(P_MSGOUT) || "", "#" ); |
| 291 | textout = mout[0] || (string) QueryProp(P_MMSGOUT); |
| 292 | } |
| 293 | |
| 294 | if (stringp(textout)) |
| 295 | { |
| 296 | if ( !sizeof(direction) ) |
| 297 | direction = 0; |
| 298 | |
| 299 | inv = all_inventory(oldenv) - ({ this_object() }); |
| 300 | inv = filter( inv, #'living); |
| 301 | inv -= filter_objects( inv, "CannotSee", 1 ); |
| 302 | filter( inv, #'tell_object, |
| 303 | Name( WER, 2 ) + " " + textout + |
| 304 | (direction ? " " + direction : "") + |
| 305 | (sizeof(mout) > 1 ? mout[1] : "") + ".\n" ); |
| 306 | } |
| 307 | |
Zesstra | 1c7da1d | 2019-10-24 23:01:15 +0200 | [diff] [blame] | 308 | // nun die Meldung für das "Betreten" des Raumes... |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 309 | |
| 310 | if ( method & M_TPORT ) |
| 311 | textin = (string) QueryProp(P_MMSGIN); |
| 312 | else |
| 313 | textin = (string) QueryProp(P_MSGIN); |
| 314 | |
| 315 | if (stringp(textin)) |
| 316 | { |
| 317 | inv = all_inventory(environment()) - ({ this_object() }); |
| 318 | inv = filter( inv, #'living); |
| 319 | inv -= filter_objects( inv, "CannotSee", 1 ); |
| 320 | filter( inv, #'tell_object, |
| 321 | capitalize(name( WER, 0 )) + " " + textin + ".\n" ); |
| 322 | } |
| 323 | } |
| 324 | return res; |
| 325 | } |
| 326 | |
| 327 | int Walk() |
| 328 | { |
| 329 | int i; |
| 330 | mapping exits; |
| 331 | string *rooms, *dirs, *ex, tmp; |
| 332 | |
| 333 | if (!environment()) |
| 334 | { |
| 335 | // darf eigentlich nicht vorkommen. |
| 336 | raise_error("MNPC ohne Environment.\n"); |
| 337 | } |
| 338 | |
| 339 | int flags=QueryProp(MNPC_FLAGS); |
| 340 | if (!(flags & MNPC_WALK)) |
| 341 | return 0; |
| 342 | |
| 343 | //ggf. neuen Callout eintragen, bevor irgendwas anderes gemacht wird. |
Zesstra | 260613d | 2019-12-09 21:02:58 +0100 | [diff] [blame] | 344 | if ((QueryProp(MNPC_DELAY)+QueryProp(MNPC_RANDOM))>=MAX_MASTER_TIME) |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 345 | call_out("Walk", QueryProp(MNPC_DELAY)+random(QueryProp(MNPC_RANDOM))); |
| 346 | |
| 347 | // Im Kampf ggf. nicht weitergehen. |
| 348 | if ((flags & MNPC_NO_WALK_IN_FIGHT) && InFight()) |
| 349 | { |
| 350 | meet_last_player=time(); |
| 351 | return 1; |
| 352 | } |
| 353 | |
| 354 | // MNPC anhalten, wenn lange kein Spielerkontakt |
| 355 | if (QueryProp(MNPC_WALK_TIME)+meet_last_player < time() |
| 356 | && !sizeof(filter(all_inventory(environment()), |
| 357 | #'query_once_interactive)) |
| 358 | ) |
| 359 | { |
| 360 | // anhalten und ggf. auch direkt nach Hause gehen. |
| 361 | Stop(flags & MNPC_GO_HOME_WHEN_STOPPED); |
| 362 | return 0; |
| 363 | } |
| 364 | |
| 365 | // Ausgaenge ermitteln. |
| 366 | exits = (environment()->QueryProp(P_EXITS)); |
| 367 | rooms = m_values(exits); |
| 368 | dirs = m_indices(exits); |
| 369 | ex = ({}); |
| 370 | |
| 371 | for (i=sizeof(rooms)-1; i>=0; i--) |
| 372 | { |
| 373 | if (!PreventEnter(rooms[i])) |
| 374 | ex += ({ dirs[i] }); |
| 375 | } |
| 376 | /* Hier muessen wir auf die Zuverlaessigkeit unserer Magier bauen ... */ |
| 377 | if (flags & MNPC_DIRECT_MOVE) |
| 378 | { |
| 379 | // im direct mode keine SEs benutzbar... |
| 380 | if (sizeof(ex)) |
| 381 | { |
| 382 | tmp=ex[random(sizeof(ex))]; |
| 383 | direct_move(explode(exits[tmp], "#")[<1], M_GO, "nach "+capitalize(tmp)); |
| 384 | } |
| 385 | else |
| 386 | { |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 387 | // Hngl. Nach Hause... Aber nicht anhalten. |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 388 | direct_move(QueryProp(MNPC_HOME), M_TPORT|M_NOCHECK, 0); |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 389 | } |
| 390 | } |
| 391 | else if (flags & MNPC_ONLY_EXITS) |
| 392 | { |
| 393 | // logischerweise auch keine SEs benutzen... |
| 394 | if (sizeof(ex)) |
| 395 | { |
| 396 | command(ex[random(sizeof(ex))]); /* Irgendwohin gehen */ |
| 397 | } |
| 398 | else |
| 399 | { |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 400 | // Hngl. Nach Hause... Aber nicht anhalten. |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 401 | move(QueryProp(MNPC_HOME), M_TPORT|M_NOCHECK); |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 402 | } |
| 403 | } |
| 404 | else |
| 405 | { |
| 406 | // Special Exits mitbenutzen. |
| 407 | ex += m_indices(ENV()->QueryProp(P_SPECIAL_EXITS)); |
| 408 | if (sizeof(ex)) |
| 409 | { |
| 410 | command(ex[random(sizeof(ex))]); /* Irgendwohin gehen */ |
| 411 | } |
| 412 | else |
| 413 | { |
Zesstra | 0def98f | 2019-06-28 19:13:44 +0200 | [diff] [blame] | 414 | // Hngl. Gar keine Ausgaenge. Nach Hause... aber nicht anhalten. |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 415 | move(QueryProp(MNPC_HOME), M_TPORT|M_NOCHECK); |
zesstra | 42fd8bf | 2016-06-27 22:04:14 +0200 | [diff] [blame] | 416 | } |
| 417 | } |
| 418 | |
| 419 | return 1; |
| 420 | } |