Aenderungen fuer wieder funktionierendes strict_types

- Deklarative Casts hinzugefuegt
- Typen gefixt

Change-Id: I44c6082d907efb241a35da248774809054f8c5ab
diff --git a/std/armour/combat.c b/std/armour/combat.c
index 59d3fdd..b3456bc 100644
--- a/std/armour/combat.c
+++ b/std/armour/combat.c
@@ -60,7 +60,7 @@
             prot = (pac/4 + random(pac*3/4 + 1)) || 1 ;
           object stat = find_object("/d/erzmagier/zesstra/pacstat");
           if (stat)
-            stat->acstat(QueryProp(P_ARMOUR_TYPE),prot,
+            ({string})stat->acstat(QueryProp(P_ARMOUR_TYPE),prot,
                          random(pac)+1);
 
           // ruestungschutz an defendfunc weitermelden
@@ -112,7 +112,7 @@
 // Es duerfen nur "legale" Ruestungstypen gesetzt werden, ansonsten
 // wird AT_ILLEGAL gesetzt.
 static mixed _set_armour_type(mixed type ) {
-    if (!COMBAT_MASTER->valid_armour_type(type))
+    if (!({int})COMBAT_MASTER->valid_armour_type(type))
     {
         Set(P_ARMOUR_TYPE, (type=AT_ILLEGAL), F_VALUE);
     }
@@ -213,7 +213,7 @@
     // muss der Traeger davon natuerlich beeinflusst werden.
     if (objectp(worn_by=QueryProp(P_WORN)))
     {
-        worn_by->AddResistanceModifier(resistance_strengths,
+        ({int})worn_by->AddResistanceModifier(resistance_strengths,
                                        QueryProp(P_ARMOUR_TYPE));
     }
    return resistance_strengths;
diff --git a/std/clothing/container_description.c b/std/clothing/container_description.c
index ca0d9c6..3f19e80 100644
--- a/std/clothing/container_description.c
+++ b/std/clothing/container_description.c
@@ -97,7 +97,7 @@
 {
   string id, tmp;
   int idx;
-  tmp = capitalize(obj->short()||"")[0..<2]
+  tmp = capitalize(({string})obj->short()||"")[0..<2]
       + (!(flags & 4) && (flags & 1) ? " ["+object_name(obj)+"]" : "");
   if(flags & 3 || living(obj)) id = object_name(obj);
   else
@@ -125,7 +125,7 @@
   mixed objs, info;
   string descr;
 
-  iswiz = IS_LEARNER( viewer ) && viewer->QueryProp(P_WANTS_TO_LEARN);
+  iswiz = IS_LEARNER( viewer ) && ({int})viewer->QueryProp(P_WANTS_TO_LEARN);
   descr = ""; objs = ({}); info = ({});
   map(inv, #'stringenize/*'*/, iswiz | (flags & 2) | (flags & 4), &objs, &info);
   if(flags & 1) return info;
diff --git a/std/container/description.c b/std/container/description.c
index 1de834e..cf56803 100644
--- a/std/container/description.c
+++ b/std/container/description.c
@@ -47,16 +47,16 @@
   
   if ( (!(flags & 4) && (flags & 1))) {
     //wenn Magier und Magierinfos angehaengt werden sollen:
-    tmp = capitalize(obj->short()||"")[0..<2]
+    tmp = capitalize(({string})obj->short()||"")[0..<2]
         + " ["+object_name(obj)+"]";
   }
-  else if (obj->QueryProp(P_INVIS)) {
+  else if (({int})obj->QueryProp(P_INVIS)) {
     //keine Ausgabe bzw. leerer String, wird dann von collect rausgeschmissen
     tmp="";
   }
   else {
     //Spieler, Magier ohne P_WANTS_TO_LEARN etc.
-    tmp = capitalize(obj->short()||"")[0..<2];
+    tmp = capitalize(({string})obj->short()||"")[0..<2];
   }
   //wenn wizard und 'dont collect equal objects': id ist object_name()
   if(flags & 3 || living(obj)) 
@@ -90,7 +90,7 @@
   int iswiz;
   mixed objs, info;
 
-  iswiz = IS_LEARNER( viewer ) && viewer->QueryProp(P_WANTS_TO_LEARN);
+  iswiz = IS_LEARNER( viewer ) && ({int})viewer->QueryProp(P_WANTS_TO_LEARN);
   objs = ({}); info = ({});
   map(inv, #'stringenize/*'*/, iswiz | (flags & 2) | (flags & 4), &objs, &info);
   if(flags & 1) return info;
diff --git a/std/container/items.c b/std/container/items.c
index c27736f..d581425 100644
--- a/std/container/items.c
+++ b/std/container/items.c
@@ -44,7 +44,7 @@
   Set(P_ITEMS,({}));
   Set(P_ITEMS,SECURED,F_MODE_AS);
   
-  OBJECTD->QueryObject();  // querying general objects
+  ({void})OBJECTD->QueryObject();  // querying general objects
 }
 
 protected void create_super()
@@ -121,7 +121,7 @@
   
   if(objectp(ob))
   {
-    ob->move(ME,M_NOCHECK|M_NO_ATTACK);
+    ({int})ob->move(ME,M_NOCHECK|M_NO_ATTACK);
     // mit Absicht keine Pruefung aufs Move, wenns nicht geht, solls 2s
     // spaeter auf der Ebene buggen, weil praktisch niemand im create() das
     // Ergebnis vom AddItem() prueft.
@@ -160,14 +160,14 @@
 
     foreach(object o : inv)
     {
-      o->remove(1);
+      ({int})o->remove(1);
       if(objectp(o))
       {
         destruct(o);
       }
     }
 
-    ob->remove(1);
+    ({int})ob->remove(1);
 
     if(ob)
     {
@@ -212,12 +212,12 @@
   {
     foreach(string fn: &filename)
     {
-      fn=master()->make_path_absolute(fn);
+      fn=({string})master()->make_path_absolute(fn);
     }
   }
   else
   {
-    filename=master()->make_path_absolute( filename );
+    filename=({string})master()->make_path_absolute( filename );
   }
   
   SetProp(P_ITEMS,filter(items, #'ri_filter/*'*/,filename));
@@ -248,7 +248,7 @@
       if(objectp(item[RITEM_OBJECT]) &&
         environment(item[RITEM_OBJECT])!=ME)
       {
-        item[RITEM_OBJECT]->move(ME,M_GO|M_NO_ATTACK);
+        ({int})item[RITEM_OBJECT]->move(ME,M_GO|M_NO_ATTACK);
         break;
       }
       
@@ -272,7 +272,7 @@
         ob=clone_object(file);
       }
 
-      ob->move(ME,M_NOCHECK|M_NO_ATTACK);
+      ({int})ob->move(ME,M_NOCHECK|M_NO_ATTACK);
       break;
   }
   
diff --git a/std/container/light.c b/std/container/light.c
index 24a2bf4..2b34de8 100644
--- a/std/container/light.c
+++ b/std/container/light.c
@@ -78,7 +78,7 @@
 
   // eigenes P_LIGHT und P_TOTAL_LIGHT der enthaltenen Objekte verrechnen
   int intlight = add_light_sources(
-      all_inventory()->QueryProp(P_TOTAL_LIGHT) + ({QueryProp(P_LIGHT)}));
+      ({int*})all_inventory()->QueryProp(P_TOTAL_LIGHT) + ({QueryProp(P_LIGHT)}));
   // P_INT_LIGHT (gerundet) abspeichern
   Set(P_INT_LIGHT, intlight, F_VALUE);
 
diff --git a/std/container/restrictions.c b/std/container/restrictions.c
index 30b8df1..68329df 100644
--- a/std/container/restrictions.c
+++ b/std/container/restrictions.c
@@ -111,7 +111,7 @@
 public int MayAddObject( object ob )
 {
     if (ob) {
-        if ( !ob->short() )
+        if ( !({string})ob->short() )
             return 1; // invis-Objekte duerfen immer
         
         if ( ob == ME || environment(ob) == ME)
@@ -162,7 +162,7 @@
         // Container kann Gewicht nicht mehr aufnehmen
         return -1;
     
-    if ( aw && ENV()->MayAddWeight(aw) < 0 )
+    if ( aw && ({int})ENV()->MayAddWeight(aw) < 0 )
         // Umgebung des Containers kann Gewicht nicht mehr aufnehmen
         return -2;
     
@@ -290,7 +290,7 @@
            case "eigenes":
            case "meins":
                if (objectp(haufen=present("\nhaufen "+
-                     this_player()->name(WEM)))) {
+                     ({string})this_player()->name(WEM)))) {
                   obs = all_inventory(haufen);
                }
                // kein break;, Fall-through!
@@ -384,7 +384,7 @@
            case "meins":
            case "alles eigene":
                if (objectp(haufen=present("\nhaufen "+
-                       this_player()->name(WEM)))) {
+                       ({string})this_player()->name(WEM)))) {
                   obs = all_inventory(haufen);
                }
                // kein break;, Fall-through!
@@ -449,7 +449,7 @@
                // bestimmten ID (im Gegensatz zu "alles", "jede waffe" etc.)
                // soll ein Item gefunden werden, auch wenn die Short 0 ist
                // (unsichtbar, aber interagierbar).
-               else if ( ob && ob != ME && !ob->QueryProp(P_INVIS) )
+               else if ( ob && ob != ME && !({int})ob->QueryProp(P_INVIS) )
                    erg += ({ ob });   //Normalfall: einzelne ID
 
                continue;
diff --git a/std/container/vitems.c b/std/container/vitems.c
index ad86d52..ca50dc2 100644
--- a/std/container/vitems.c
+++ b/std/container/vitems.c
@@ -57,10 +57,10 @@
     // Es wird auch zerstoert, wenn das genommene Objekt gerade im Raum
     // rumliegt (weil Spieler es hat fallen lassen etc.)
     if (vitems[key, VI_OBJECT])
-        vitems[key, VI_OBJECT]->remove(1);
+        ({int})vitems[key, VI_OBJECT]->remove(1);
     if (vitems[key, VI_LAST_OBJ]
         && environment(vitems[key, VI_LAST_OBJ]) == this_object())
-        vitems[key, VI_LAST_OBJ]->remove(1);
+        ({int})vitems[key, VI_LAST_OBJ]->remove(1);
 
     m_delete(vitems, key);
     SetProp(P_VITEMS, vitems);
@@ -123,39 +123,39 @@
     switch(k)
     {
       case P_READ_DETAILS:
-        if (reset_prop) ob->RemoveReadDetail(0);
+        if (reset_prop) ({void})ob->RemoveReadDetail(0);
         walk_mapping(v, "AddReadDetail", ob);
         break;
       case P_DETAILS:
-        if (reset_prop) ob->RemoveDetail(0);
+        if (reset_prop) ({void})ob->RemoveDetail(0);
         walk_mapping(v, "AddDetail", ob);
         break;
       case P_SMELLS:
-        if (reset_prop) ob->RemoveSmells(0);
+        if (reset_prop) ({void})ob->RemoveSmells(0);
         walk_mapping(v, "AddSmells", ob);
         break;
       case P_SOUNDS:
-        if (reset_prop) ob->RemoveSounds(0);
+        if (reset_prop) ({void})ob->RemoveSounds(0);
         walk_mapping(v, "AddSounds", ob);
         break;
       case P_TOUCH_DETAILS:
-        if (reset_prop) ob->RemoveTouchDetail(0);
+        if (reset_prop) ({void})ob->RemoveTouchDetail(0);
         walk_mapping(v, "AddTouchDetail", ob);
         break;
       case P_IDS:
-        if (reset_prop) ob->SetProp(P_IDS, v);
-        else ob->AddId(v);
+        if (reset_prop) ({string*})ob->SetProp(P_IDS, v);
+        else ({void})ob->AddId(v);
       case P_CLASS:
-        if (reset_prop) ob->SetProp(P_CLASS, v);
-        else ob->AddClass(v);
+        if (reset_prop) ({string*})ob->SetProp(P_CLASS, v);
+        else ({void})ob->AddClass(v);
       case P_ADJECTIVES:
-        if (reset_prop) ob->SetProp(P_ADJECTIVES, v);
-        else ob->AddAdjective(v);
+        if (reset_prop) ({string*})ob->SetProp(P_ADJECTIVES, v);
+        else ({void})ob->AddAdjective(v);
         break;
 
       // Alle anderen Properties stumpf setzen.
       default:
-        ob->SetProp(k, v);
+        ({mixed})ob->SetProp(k, v);
     }
   }
 }
@@ -188,13 +188,13 @@
     if (path)
     {
       obj=clone_object(path);
-      obj->SetAutoObject(1);
+      ({int})obj->SetAutoObject(1);
       if (mappingp(props))
         configure_object(obj, props);
       // Schatten erzeugen, welcher die Beschreibung des Objekts im Container nach
       // den Props in shadow_props abaendert.
       sh = clone_object("/obj/vitem_shadow");
-      sh->set_shadow(obj, shadow_props);
+      ({void})sh->set_shadow(obj, shadow_props);
     }
     else
     {
@@ -227,7 +227,7 @@
 {
   foreach(object o : GetVItemClones())
   {
-    if (o->id(complex_desc))
+    if (({int})o->id(complex_desc))
       return o;
   }
   return 0;
@@ -297,7 +297,7 @@
         // wird es immer refresht...
         // Zu beachten: es soll auch nicht hier in diesem Container rumliegen
         // nach dem Heimbewegen, also zerstoeren!
-        last_obj->remove(1);
+        ({int})last_obj->remove(1);
         // Fallthrough
       case VI_REFRESH_REMOVE:
         // wenn nicht mehr als vItem hier ist (d.h. auch wenn es hier im Raum
diff --git a/std/corpse.c b/std/corpse.c
index 5025ad8..05d6424 100644
--- a/std/corpse.c
+++ b/std/corpse.c
@@ -95,8 +95,8 @@
     SetProp( P_SHORT, "Die Leiche "+ _name );
     SetProp( P_LONG, "Du siehst die sterblichen Ueberreste "+ _name + ".\n" );
     _decay = 4;
-    SetProp( P_ORIG_NAME, to_string(ob->name(RAW))      );
-    SetProp( P_PILE_NAME, to_string(ob->name(WEM))      );
+    SetProp( P_ORIG_NAME, ({string})ob->name(RAW)      );
+    SetProp( P_PILE_NAME, ({string})ob->name(WEM)      );
     AddId( "\nleiche "+ QueryProp(P_PILE_NAME)          );
     SetProp( P_KILLER, ({<object|string>})funcall(cl, P_KILLER));
     SetProp( P_ATTRIBUTES,    ({mapping})funcall(cl, P_ATTRIBUTES));
@@ -256,10 +256,10 @@
   heal = heal * wieviel / nahrung_gesamt;
   if ( ( heal ) < 0 ) {
     // 
-    this_player()->do_damage( random(-heal), this_object() );
+    ({int})this_player()->do_damage( random(-heal), this_object() );
     msg = "Buah, diese Leiche war zweifellos nicht besonders gesund.\n";
   } else {
-    this_player()->heal_self( random(heal) );
+    ({int})this_player()->heal_self( random(heal) );
     msg = "Hmmm, lecker!\n";
   }
   return msg;
@@ -274,7 +274,7 @@
     if ( !str || !id(str) )
         return 0;
 
-    if (this_player()->QueryProp(P_GHOST))
+    if (({int})this_player()->QueryProp(P_GHOST))
     {
 	_notify_fail("Das wuerde durch Dich hindurch fallen.\n");
 	return 0;
@@ -290,7 +290,7 @@
       write("Du bekommst von der Leiche nicht einen Bissen mehr runter.\n");
     } else if (gegessen >= nahrung_aktuell) {
       // spieler kann die gesamte Leiche essen, also entfernen.
-      this_player()->eat_food(nahrung_aktuell);
+      ({int})this_player()->eat_food(nahrung_aktuell);
       // Verdammt. eat_food() kann TP umgebracht haben und im Falle eines NPC
       // ist der dann weg.
       if (objectp(this_player())) {
@@ -303,7 +303,7 @@
       remove();
     } else {
       // Auch teilweise Verspeisung ist moeglich, nahrung_aktuell anpassen
-      this_player()->eat_food(gegessen);
+      ({int})this_player()->eat_food(gegessen);
       if (objectp(this_player())) {
 	write(mampf_heilung(gegessen)+"Leider bist Du nicht in der Lage,"
                " alles aufzuessen.\n");
@@ -342,15 +342,15 @@
     switch ( str[0] )
         {
         case ':':
-            "/std/corpse"->ChannelMessageJeer( PL, str[1..], MSG_EMOTE );
+            ({void})"/std/corpse"->ChannelMessageJeer( PL, str[1..], MSG_EMOTE );
             break;
           
         case ';':
-            "/std/corpse"->ChannelMessageJeer( PL, str[1..], MSG_GEMOTE );
+            ({void})"/std/corpse"->ChannelMessageJeer( PL, str[1..], MSG_GEMOTE );
             break;
           
         default:
-            "/std/corpse"->ChannelMessageJeer( PL, str, MSG_SAY );
+            ({void})"/std/corpse"->ChannelMessageJeer( PL, str, MSG_SAY );
             break;
         }
   
@@ -364,7 +364,7 @@
 void ChannelMessageJeer( mixed sender, string text, int flag )
 {
   if (member(inherit_list(previous_object()),CORPSE_OBJ)>-1)
-      CHMASTER->send( "Moerder", sender, text, flag );
+      ({int})CHMASTER->send( "Moerder", sender, text, flag );
 }
 
 
@@ -703,7 +703,7 @@
 		      if ( stringp(msg) )
 			  msg = sprintf( msg, killer || "Moerder" );
 
-                      CHMASTER->send( "Moerder", this_object(), funcall(msg) );
+                      ({int})CHMASTER->send( "Moerder", this_object(), funcall(msg) );
 
                       rueck = previous_object(i);
                   }
@@ -717,12 +717,12 @@
 }
 
 void transform_into_pile() {
-	if( environment()->QueryProp(P_PREVENT_PILE) ) return;
+	if( ({int})environment()->QueryProp(P_PREVENT_PILE) ) return;
 	object* inv = all_inventory();
 	if( sizeof(inv)<2 ) return;
 	object p = clone_object(PILE_OBJ);
 	filter_objects( inv, "move", p, M_SILENT | M_NOCHECK );
-	p->move( environment(), M_SILENT | M_NOCHECK );
+	({int})p->move( environment(), M_SILENT | M_NOCHECK );
 }
 
 // Verhindert die Zerstoerung im reset() von Containern, die mit
diff --git a/std/gilden_ob.c b/std/gilden_ob.c
index 7b0a565..3435ba4 100644
--- a/std/gilden_ob.c
+++ b/std/gilden_ob.c
@@ -57,7 +57,7 @@
   if (intp(cond)) {
     _notify_fail("Dir fehlt noch die noetige Erfahrung. "+
                 "Komm spaeter wieder.\n");
-    return (this_player()->QueryProp(P_XP)>=cond);
+    return (({int})this_player()->QueryProp(P_XP)>=cond);
   }
   if (mappingp(cond)) {
     res=check_restrictions(this_player(),cond);
@@ -98,19 +98,19 @@
   if (mappingp(ti))
     ti=ti[lv];
   if (stringp(ti))
-    pl->SetProp(P_GUILD_TITLE,ti);
+    ({string})pl->SetProp(P_GUILD_TITLE,ti);
   
   // Spielertitel nullen, damit der Gildentitel angezeigt wird.
   if (!IS_SEER(pl) && !FAO_HAS_TITLE_GIFT(pl))
-      pl->SetProp(P_TITLE,0);
+      ({string})pl->SetProp(P_TITLE,0);
 }
 
 void do_advance() {
   int lv;
 
-  lv=this_player()->QueryProp(P_GUILD_LEVEL)+1;
+  lv=({int})this_player()->QueryProp(P_GUILD_LEVEL)+1;
   if (lv<1) lv=1;
-  this_player()->SetProp(P_GUILD_LEVEL,lv);
+  ({int})this_player()->SetProp(P_GUILD_LEVEL,lv);
   adjust_title(this_player());
 }
 
@@ -135,7 +135,7 @@
   if (erg=({int})GUILDMASTER->beitreten()) {
     if (erg<0)
       return erg;
-    if (!(this_player()->QueryProp(P_GUILD_LEVEL)))
+    if (!(({int})this_player()->QueryProp(P_GUILD_LEVEL)))
       try_advance(); // Level 1 wird sofort vergeben
     return 1;
   }
@@ -369,7 +369,7 @@
   spell=lower_case(spell);
   if (!(ski=QuerySpell(spell)))
     return 0;
-  if (pl->QuerySkill(spell)) {
+  if (({mapping})pl->QuerySkill(spell)) {
     _notify_fail("Du kannst diesen Spruch doch schon!\n");
     return 0;
   }
@@ -384,7 +384,7 @@
   write("Du lernst einen neuen Zauberspruch.\n");
   if (!(diff=GetFValueO(SI_DIFFICULTY,ski,pl)))
     diff=GetFValueO(SI_SPELLCOST,ski,pl);
-  pl->ModifySkill(spell,abil,diff);
+  ({void})pl->ModifySkill(spell,abil,diff);
   return 1;
 }
 
@@ -406,7 +406,7 @@
   skill=capitalize(skill);
   if (!(ski=QuerySkill(skill)))
     return 0;
-  if (pl->QuerySkill(skill)) {
+  if (({mapping})pl->QuerySkill(skill)) {
     _notify_fail("Du hast diese Faehigkeit doch schon!\n");
     return 0;
   }
@@ -421,7 +421,7 @@
   if (abil<-MAX_ABILITY) abil=-MAX_ABILITY;
   write("Du erwirbst eine neue Faehigkeit.\n");
   diff=GetFValueO(SI_DIFFICULTY,ski,pl);
-  pl->ModifySkill(skill,abil,diff);
+  ({void})pl->ModifySkill(skill,abil,diff);
   return 1;
 }
 
diff --git a/std/lightsource.c b/std/lightsource.c
index 129121d..f45d510 100644
--- a/std/lightsource.c
+++ b/std/lightsource.c
@@ -123,7 +123,7 @@
       // Der Zweck heiligt ja bekanntlich die Mittel. ;-)
       //
       // Tiamak
-      env->_set_last_content_change();
+      ({int})env->_set_last_content_change();
   call_time = (fuel < CALL_OUT_TIME)? fuel : CALL_OUT_TIME ;
   call_out( "out_of_fuel", call_time ) ;
   if( ({int})PL->QueryProp(P_PLAYER_LIGHT) == 1 )
@@ -171,7 +171,7 @@
       // Der Zweck heiligt ja bekanntlich die Mittel. ;-)
       //
       // Tiamak
-      env->_set_last_content_change();
+      ({int})env->_set_last_content_change();
   if ( ({int})this_player()->QueryProp(P_PLAYER_LIGHT) == 0 )
   {
     write( "Es wird dunkel.\n" ) ;
@@ -196,6 +196,7 @@
   if( !lighted )
     return FALSE ;
 
+
   if( ( ti = remove_call_out( "out_of_fuel" ) ) == -1 )
     ti = 0 ;
 
@@ -204,7 +205,7 @@
   env=this_object();
   while (objectp(env=environment(env)))
       // Kommentar siehe oben ;^)
-      env->_set_last_content_change();
+      ({int})env->_set_last_content_change();
   if( fuel <= 0 ) test_remove() ;
   return TRUE ;
 }
@@ -224,7 +225,7 @@
   env=this_object();
   while (objectp(env=environment(env)))
       // Immer noch nicht wirklich sauber. Aber Begruendung siehe oben.
-      env->_set_last_content_change();
+      ({int})env->_set_last_content_change();
 
   if (environment())
   {
@@ -232,11 +233,11 @@
     {
       inv=(users() & all_inventory(environment(environment())))-({ environment() });
       for (i=sizeof(inv)-1; i>=0; i--) 
-        if (inv[i]->QueryProp(P_PLAYER_LIGHT)<=0)
-          tell_object(inv[i], "Es wird dunkel, als " + environment()->name(WESSEN) +
+        if (({int})inv[i]->QueryProp(P_PLAYER_LIGHT)<=0)
+          tell_object(inv[i], "Es wird dunkel, als " + ({string})environment()->name(WESSEN) +
             " " + QueryProp(P_NAME) + " erlischt.\n" ) ;
         else tell_object(inv[i], CAP( name( WER, 0 ) ) + " erlischt.\n" ) ;
-      if (environment()->QueryProp(P_PLAYER_LIGHT)<=0)
+      if (({int})environment()->QueryProp(P_PLAYER_LIGHT)<=0)
         tell_object(environment(), 
           CAP( name( WER, 1 ) ) + " erlischt, und es wird dunkel.\n" ) ;
       else tell_object(environment(), CAP( name( WER, 1 ) ) + " erlischt.\n" ) ;    
@@ -245,7 +246,7 @@
     {
       inv=(users() & all_inventory(environment()));
       for (i=sizeof(inv)-1; i>=0; i--) 
-        if (inv[i]->QueryProp(P_PLAYER_LIGHT)<=0)
+        if (({int})inv[i]->QueryProp(P_PLAYER_LIGHT)<=0)
           tell_object(inv[i], "Es wird dunkel, als " + name(WER,1)
           + " erlischt.\n" ) ;
         else tell_object(inv[i], CAP( name( WER, 0 ) ) + " erlischt.\n" ) ;
diff --git a/std/living/life.c b/std/living/life.c
index 7feb2c2..554a702 100644
--- a/std/living/life.c
+++ b/std/living/life.c
@@ -140,7 +140,7 @@
   // ---------------------------------------
   //                2
   //
-  object *inv = enemy->TeamMembers();
+  object *inv = ({object*})enemy->TeamMembers();
   if ( pointerp(inv) )
   {
     present_enemies=m_allocate(sizeof(inv), 1);
@@ -179,7 +179,7 @@
   }
   if ( !total_damage )
   {
-    enemy->AddExp(exp_to_give);
+    ({int})enemy->AddExp(exp_to_give);
   }
   else
   {
@@ -216,15 +216,15 @@
       && living(enemy)
       && !QueryProp(P_ENABLE_IN_ATTACK_OUT))
   {
-    al=time()-enemy->QueryProp(P_LAST_MOVE);
+    al=time()-({int})enemy->QueryProp(P_LAST_MOVE);
     if (al<3)      // Erste Kampfrunde nach Betreten des Raumes?
       dam/=(4-al); // Gegen Rein-Feuerball-Raus-Taktik
   }
 
   if ( QueryProp(P_GHOST) || QueryProp(P_NO_ATTACK) || (dam<=0)
       || ( objectp(enemy)
-          && ( enemy->QueryProp(P_GHOST)
-              || enemy->QueryProp(P_NO_ATTACK) ) ) )
+          && ( ({int})enemy->QueryProp(P_GHOST)
+              || ({int|string})enemy->QueryProp(P_NO_ATTACK) ) ) )
     return 0;
 
   hit_point = QueryProp(P_HP)-dam;
@@ -232,7 +232,7 @@
   if ( QueryProp(P_XP) && objectp(enemy) )
   {
     if ( !QueryProp(P_NO_XP) )
-      enemy->AddExp(dam*({int})QueryProp(P_TOTAL_WC)/10);
+      ({int})enemy->AddExp(dam*({int})QueryProp(P_TOTAL_WC)/10);
   }
 
   if (living(enemy)) {
@@ -246,7 +246,7 @@
       // nur wenn gegner NPC ist und noch nicht drinsteht: Daten aus
       // P_HELPER_NPC auswerten
       if (!member(enemy_damage,enemy) && !query_once_interactive(enemy)) {
-          mixed helper = enemy->QueryProp(P_HELPER_NPC);
+          mixed helper = ({mixed})enemy->QueryProp(P_HELPER_NPC);
           if (pointerp(helper) && objectp(helper[0]))
               enemy_damage[enname,1] = helper[0];
       }
@@ -260,7 +260,7 @@
     //TODO: Warum nicht das ganze Zeug ins die() verlegen?
     if ( enemy )
     {
-      enemy->StopHuntFor(ME,1);
+      ({int})enemy->StopHuntFor(ME,1);
       if ( !QueryProp(P_NO_XP) )
         DistributeExp(enemy,QueryProp(P_XP)/100);
       if ( !query_once_interactive(ME) )
@@ -268,13 +268,13 @@
 	    "[%s] %s, XP: %d, HP*WC: %d, Killer: %s\n",
 	    dtime(time()), object_name(ME), (QueryProp(P_XP)/100),
                   QueryProp(P_TOTAL_WC)*QueryProp(P_MAX_HP)/10,
-                  enemy->name()||"NoName" ));
-      al = QueryProp(P_ALIGN)/50 + enemy->QueryProp(P_ALIGN)/200;
+                  ({string})enemy->name()||"NoName" ));
+      al = QueryProp(P_ALIGN)/50 + ({int})enemy->QueryProp(P_ALIGN)/200;
       if (al>20)
         al=20;
       else if(al<-20)
         al=-20;
-      enemy->SetProp(P_ALIGN,enemy->QueryProp(P_ALIGN)-al);
+      ({int})enemy->SetProp(P_ALIGN,({int})enemy->QueryProp(P_ALIGN)-al);
     }
     SetProp(P_KILLER, enemy);
     
@@ -296,10 +296,10 @@
     // Pruefung auf zerstoerte Objekte, da einige sich evtl. im NotifyPlayerDeath() 
     // zerstoeren.
    while ( i && get_eval_cost() > 300000 )
-        if ( objectp(obs[--i]) && !obs[i]->QueryProp(P_NEVERDROP) )
+        if ( objectp(obs[--i]) && !({int})obs[i]->QueryProp(P_NEVERDROP) )
         // Jetzt wird's noch etwas teurer mit catch() - aber manche Sachen
         // duerfen einfach nicht buggen
-            catch( obs[i]->move( dest, flag );publish );
+            catch( ({int})obs[i]->move( dest, flag );publish );
 
     if ( i > 0 )
         // Zuviel Rechenzeit verbraten, es muessen noch Objekte bewegt werden
@@ -359,7 +359,7 @@
     return 0;
 
   while (killer && !query_once_interactive(killer))
-    killer = killer->QueryUser();
+    killer = ({object})killer->QueryUser();
 
   return killer;
 }
@@ -374,9 +374,9 @@
   mixed *fr;
   int i,j,sz;
 
-  if ( pointerp(obs=pl->TeamMembers()) && (member(obs,pl)>=0) )
+  if ( pointerp(obs=({object*})pl->TeamMembers()) && (member(obs,pl)>=0) )
   {
-    if ( !pointerp(fr=pl->PresentTeamRows())
+    if ( !pointerp(fr=({mixed})pl->PresentTeamRows())
         || !sizeof(fr)
         || !pointerp(fr=fr[0])) // Erste Reihe des Teams
       fr=({});
@@ -413,11 +413,11 @@
         && query_idle(ob)<600  // gegen Leute die sich nur mitschleppen lassen
         && environment(ob)==environment(pl) // Nur anwesende Teammitglieder
         && !IS_LEARNER(ob)
-//        && !ob->QueryProp(P_TESTPLAYER)
-        && !(SCOREMASTER->HasKill(ob,ME)) )
-      return SCOREMASTER->GiveKill(ob,npcnum),ob;
+//        && !({int|string})ob->QueryProp(P_TESTPLAYER)
+        && !(({int})SCOREMASTER->HasKill(ob,ME)) )
+      return ({int})SCOREMASTER->GiveKill(ob,npcnum),ob;
 
-  return SCOREMASTER->GiveKill(pl,npcnum),pl;
+  return ({int})SCOREMASTER->GiveKill(pl,npcnum),pl;
 }
 
 // zum ueberschreiben in Spielern
@@ -452,7 +452,7 @@
             && intp(res[0]) && time()<res[0]
             && objectp(res[1]) && stringp(res[2]) )
         {
-            if ( res = call_other( res[1], res[2], poisondeath ) ) {
+            if ( res = ({mixed})call_other( res[1], res[2], poisondeath ) ) {
               SetProp(P_KILLER,0);
               return;
             }
@@ -503,12 +503,12 @@
                                        ctime(time()),
                                        capitalize(getuid(killer)),
                                        query_wiz_level(killer),
-                                       killer->QueryProp(P_LEVEL),
+                                       ({int})killer->QueryProp(P_LEVEL),
                                        capitalize(getuid(ME)),
                                        query_wiz_level(ME),
                                        QueryProp(P_LEVEL) ) );
 
-          killer->SetProp( P_KILLS, -1 );
+          ({int})killer->SetProp( P_KILLS, -1 );
       }
     }
 
@@ -521,18 +521,18 @@
 
     if ( killer && query_once_interactive(killer) )
     {
-      if (stringp(res=killer->QueryProp(P_GUILD))
+      if (stringp(res=({string})killer->QueryProp(P_GUILD))
           && objectp(res=find_object("/gilden/"+res)))
-        res->NPC_Killed_By(killer);
+        ({void})res->NPC_Killed_By(killer);
 
       if (environment())
-          environment()->NPC_Killed_By(killer);
+          ({void})environment()->NPC_Killed_By(killer);
 
       res = QueryProp(P_XP);
       res = (res < SCORE_LOW_MARK) ? 0 : ((res > SCORE_HIGH_MARK) ? 2 : 1);
       if ( !QueryProp(P_NO_SCORE) && !IS_LEARNER(killer) &&
            // !killer->QueryProp(P_TESTPLAYER) &&
-           pointerp( res = SCOREMASTER->QueryNPC(res)) )
+           pointerp( res = ({mixed})SCOREMASTER->QueryNPC(res)) )
         GiveKillScore( killer, res[0] );
     }
   }
@@ -570,8 +570,8 @@
   else
   // sonst in die Leiche legen.
   {
-      corpse->Identify(ME);
-      corpse->move( environment(), M_NOCHECK|M_SILENT );
+      ({void})corpse->Identify(ME);
+      ({int})corpse->move( environment(), M_NOCHECK|M_SILENT );
       // Magier oder Testspieler behalten ihre Ausruestung.
       // Sonst kaemen u.U. Spieler an Magiertools etc. heran
       if ( !(IS_LEARNER(ME) || (tmp = Query(P_TESTPLAYER)) &&
@@ -585,7 +585,7 @@
   if ( query_once_interactive(ME) ) {
       Set( P_DEADS, Query(P_DEADS) + 1 );
       // Spieler-Tod-event ausloesen
-      EVENTD->TriggerEvent(EVT_LIB_PLAYER_DEATH, ([
+      ({int})EVENTD->TriggerEvent(EVT_LIB_PLAYER_DEATH, ([
       E_OBJECT: ME, E_PLNAME: getuid(ME),
       E_ENVIRONMENT: environment(), E_TIME: time(),
       P_KILLER: QueryProp(P_KILLER),
@@ -617,8 +617,8 @@
             P_RACE: QueryProp(P_RACE),
             P_CLASS: QueryProp(P_CLASS),
             ]);
-      EVENTD->TriggerEvent(EVT_LIB_NPC_DEATH(""), data);
-      EVENTD->TriggerEvent(
+      ({int})EVENTD->TriggerEvent(EVT_LIB_NPC_DEATH(""), data);
+      ({int})EVENTD->TriggerEvent(
           EVT_LIB_NPC_DEATH(load_name(ME)), data);
   }
 
@@ -768,11 +768,11 @@
     log_file("REDUCE_HP", name()+" by ");
     if(!this_player()) log_file("REDUCE_HP","?\n");
     else {
-      log_file("REDUCE_HP",this_player()->name());
+      log_file("REDUCE_HP",({string})this_player()->name());
       o=previous_object();
       if (o)
         log_file("REDUCE_HP", " " + object_name(o) + ", " +
-                 o->name(WER,0) + " (" + creator(o) + ")\n");
+                 ({string})o->name(WER,0) + " (" + creator(o) + ")\n");
       else
         log_file("REDUCE_HP", " ??\n");
     }
@@ -1023,10 +1023,10 @@
         // Gilde und Environment informieren ueber Alkoholauswirkung.
         if ( stringp(gilde = QueryProp(P_GUILD))
              && objectp(ob = find_object( "/gilden/" + gilde )) )
-            ob->InformAlcoholEffect( ME, n, ALC_EFFECT_AREA_GUILD );
+            ({void})ob->InformAlcoholEffect( ME, n, ALC_EFFECT_AREA_GUILD );
         
         if ( environment() )
-            environment()->InformAlcoholEffect( ME, n, ALC_EFFECT_AREA_ENV );
+            ({void})environment()->InformAlcoholEffect( ME, n, ALC_EFFECT_AREA_ENV );
     }
     
     // Alkohol abbauen und etwas extra heilen, falls erlaubt.
diff --git a/std/living/moving.c b/std/living/moving.c
index 78a1cf5..52d2b80 100644
--- a/std/living/moving.c
+++ b/std/living/moving.c
@@ -51,7 +51,7 @@
     return;
   
   SetProp(P_PURSUERS,({ pur[0], pur[1]+({ob})-({0}) }));
-  ob->_SetPursued(ME);
+  ({void})ob->_SetPursued(ME);
 }
 
 public void RemovePursuer(object ob)
@@ -63,7 +63,7 @@
   {
     pur[1]-=({ob,0});
     if (ob)
-      ob->_RemovePursued(ME);
+      ({void})ob->_RemovePursued(ME);
     if (!pur[0]&&!sizeof(pur[1]))
       pur=0;
     SetProp(P_PURSUERS,pur);
@@ -78,7 +78,7 @@
     pur=({0,({})});
   else
     if (objectp(pur[0]))
-      pur[0]->RemovePursuer(ME);
+      ({void})pur[0]->RemovePursuer(ME);
   pur[0]=ob;
   pur[1]-=({0});
   Set(P_PURSUERS,pur);
@@ -100,10 +100,10 @@
 
 private void kampfende( object en ) {
   if (!objectp(en)) return;
-  tell_object( ME, capitalize(en->name()) +
+  tell_object( ME, capitalize(({string})en->name()) +
       " ist jetzt hinter Dir her.\n" );
   tell_object( en, "Du verfolgst jetzt " + name(WEN) + ".\n" );      
-  en->InsertSingleEnemy(ME);
+  ({int})en->InsertSingleEnemy(ME);
 }
 
 private int _is_learner(object pl) {
@@ -120,9 +120,9 @@
   if ((method&M_NOCHECK)) {
       // erst PreventLeaveLiving() rufen...
       if(environment())        
-          environment()->PreventLeaveLiving(this_object(), dest);
+          ({int})environment()->PreventLeaveLiving(this_object(), dest);
       // dann PreventInsertLiving() im Ziel-Env.
-      dest->PreventInsertLiving(this_object());
+      ({int})dest->PreventInsertLiving(this_object());
       // und raus...
       return(0);
   }
@@ -139,17 +139,17 @@
   // alte und neue Umgebung auf NO_TPORT pruefen.
   if ( (method & M_TPORT) ) {
     if ( environment() &&
-        (environment()->QueryProp(P_NO_TPORT) & (NO_TPORT_OUT|NO_TPORT)) )
+        (({int})environment()->QueryProp(P_NO_TPORT) & (NO_TPORT_OUT|NO_TPORT)) )
           return ME_CANT_TPORT_OUT;
-    else if ( dest->QueryProp(P_NO_TPORT) & (NO_TPORT_IN|NO_TPORT) )
+    else if ( ({int})dest->QueryProp(P_NO_TPORT) & (NO_TPORT_IN|NO_TPORT) )
           return ME_CANT_TPORT_IN;
   }
 
   // erst PreventLeaveLiving() testen...
-  if( environment() && environment()->PreventLeaveLiving(this_object(), dest))
+  if( environment() && ({int})environment()->PreventLeaveLiving(this_object(), dest))
       return ME_CANT_LEAVE_ENV;
   // dann PreventInsertLiving() im Ziel-Env
-  if (dest->PreventInsertLiving(this_object())) 
+  if (({int})dest->PreventInsertLiving(this_object())) 
       return ME_CANT_BE_INSERTED;
 
   return 0;
@@ -178,7 +178,7 @@
       && objectp(ME)
       && QueryProp(P_TEAM_AUTOFOLLOW)
       && objectp( enem = IsTeamLeader() ) )
-      enem->StartFollow(oldenv); // Teamverfolgung
+      ({void})enem->StartFollow(oldenv); // Teamverfolgung
 
 }
 
@@ -227,7 +227,7 @@
                     !catch(tmp=({int})call_other(vc,"QueryValidObject",fn);
                            publish) && tmp>0)) &&
                     !catch(load_object(fn);publish) )) &&
-                  (!interactive(ME) || !fn->QueryProp(P_NO_PLAYERS) || 
+                  (!interactive(ME) || !({int})fn->QueryProp(P_NO_PLAYERS) || 
                   (method & M_NOCHECK) || IS_LEARNER(ME) ||
                   (stringp(res = QueryProp(P_TESTPLAYER)) &&
                    IS_LEARNER( lower_case(res) ))) )
@@ -248,7 +248,7 @@
         if ( pointerp(res) && sizeof(res) >= 3
              && intp(res[0]) && time()<res[0]
              && objectp(res[1]) && stringp(res[2]) ){
-            if ( res = call_other( res[1], res[2], dest, method, direction,
+            if ( res = ({mixed})call_other( res[1], res[2], dest, method, direction,
                                    textout, textin ) ){
                 if ( pointerp(res) && sizeof(res) == 5 ){
                     dest = res[0];
@@ -352,7 +352,7 @@
             filter((QueryEnemies()[0] & all_inventory(oldenv))-({0}),
                 #'kampfende);
             // Bugs im exit() sind ohne catch() einfach mist.
-            catch(environment()->exit(ME, dest);publish);
+            catch(({void})environment()->exit(ME, dest);publish);
         }
     }
 
@@ -429,11 +429,11 @@
     if (objectp(follower) && environment(follower)!=env) {
       //meth=M_NOCHECK;
       meth=M_GO;
-      if (follower->Query(P_FOLLOW_SILENT))
+      if (({int})follower->Query(P_FOLLOW_SILENT))
           meth|=M_SILENT|M_NO_SHOW;
-      catch(r=follower->PreventFollow(env);publish);
+      catch(r=({int})follower->PreventFollow(env);publish);
       if (!r)
-          follower->move(env,meth);
+          ({int})follower->move(env,meth);
       else if (r==2)
           RemovePursuer(follower);
     }
@@ -446,9 +446,9 @@
   if (environment())
   {
     if ( objectp(team=Query(P_TEAM)) )
-      catch(team->RemoveMember(ME);publish);
+      catch(({int})team->RemoveMember(ME);publish);
 
-    environment()->NotifyRemove(ME);
+    ({void})environment()->NotifyRemove(ME);
   }
   destruct(ME);
   return 1;
diff --git a/std/living/skills.c b/std/living/skills.c
index b9b7bfe..f7077a6 100644
--- a/std/living/skills.c
+++ b/std/living/skills.c
@@ -116,14 +116,14 @@
       return 1; // Die sollten problemlos aendern duerfen
 
     if ( file_size("/gilden/access_rights")>0
-       && call_other("/gilden/access_rights",
+       && ({int})call_other("/gilden/access_rights",
                     "access_rights",
                     getuid(previous_object()),
                     gilde+".c"))
       return 1; // Setzendes Objekt kommt vom Gildenprogrammierer
 
     if ( file_size("/gilden/"+gilde+".c")>0
-        && call_other("/gilden/"+gilde,
+        && ({int})call_other("/gilden/"+gilde,
                       "valid_setskills",
                         explode(fn,"#")[0]) )
       return 1; // Die Gilde selber kann Ausnahmen zulassen
@@ -140,7 +140,7 @@
     if ( IS_ARCH(this_interactive()) )
       return 1; // Erzmagier duerfen immer aendern
 
-    if ( call_other("/gilden/access_rights",
+    if ( ({int})call_other("/gilden/access_rights",
                     "access_rights",
                     getuid(this_interactive()),
                     gilde+".c"))
@@ -159,7 +159,7 @@
             this_interactive(),
             gilde,
             ( this_interactive() ? query_verb() + " " +
-                this_interactive()->_unparsed_args() : "") ));
+                ({string})this_interactive()->_unparsed_args() : "") ));
 
   return 0;
 }
diff --git a/std/player/skills.c b/std/player/skills.c
index cdac73e..390ad77 100644
--- a/std/player/skills.c
+++ b/std/player/skills.c
@@ -47,7 +47,7 @@
   foreach(string guild:
       ({string *})call_other(GUILDMASTER,"QueryProp",P_VALID_GUILDS))
   {
-    if(catch(act=call_other("/gilden/"+guild,"QueryProp",
+    if(catch(act=({mapping})call_other("/gilden/"+guild,"QueryProp",
         P_GUILD_DEACTIVATE_SKILLS); publish ))
         log_file("WEAPON_SKILLS", sprintf ("%s: Gilde nicht ladbar: "
               +"TP: %O, TI: %O, PO: %O, Gilde: %s\n", dtime(time()),
@@ -223,10 +223,10 @@
         WT_SPEAR : 6,
         WT_CLUB  : 1,
         WT_WHIP  : 9,
-        WT_STAFF : 7])[sinfo[P_WEAPON]->QueryProp(P_WEAPON_TYPE)];
+        WT_STAFF : 7])[({string})sinfo[P_WEAPON]->QueryProp(P_WEAPON_TYPE)];
       
 
-  val = sinfo[SI_SKILLABILITY]*(sinfo[P_WEAPON]->QueryProp(P_WC)*
+  val = sinfo[SI_SKILLABILITY]*(({int})sinfo[P_WEAPON]->QueryProp(P_WC)*
                                 (w*QueryAttribute(A_DEX)+
                                  (10-w)*QueryAttribute(A_STR))/700)
         /MAX_ABILITY;
@@ -239,7 +239,7 @@
                                    previous_object(), val,
                                    QueryAttribute(A_DEX),
                                    QueryAttribute(A_STR), sinfo[P_WEAPON],
-                                   sinfo[P_WEAPON]->QueryProp(P_WC)));
+                                   ({int})sinfo[P_WEAPON]->QueryProp(P_WC)));
     val = 85;
   }
 
@@ -276,7 +276,7 @@
        || (!random(300) && sinfo[SI_SKILLABILITY]<MAX_ABILITY))
   {
          enemy=sinfo[SI_ENEMY];
-         if (objectp(enemy) && (enemy->QueryProp(P_XP)>0))
+         if (objectp(enemy) && (({int})enemy->QueryProp(P_XP)>0))
          {
            object ausbilder;
         //         log_file("humni/log_wurm","Haut: %s und zwar %s, mit xp %d\n",geteuid(this_object()),to_string(enemy),enemy->QueryProp(P_XP));
@@ -293,7 +293,7 @@
               object waf_aus,waf_azu;
 
               waf_azu=QueryProp(P_WEAPON);
-              waf_aus=call_other(ausbilder,"QueryProp",P_WEAPON);
+              waf_aus=({object})call_other(ausbilder,"QueryProp",P_WEAPON);
 
               //wt_azu=call_other(waf_azu,"QueryProp",P_WEAPON_TYPE);
               //wt_aus=call_other(waf_aus,"QueryProp",P_WEAPON_TYPE);
@@ -332,7 +332,7 @@
 { int abil,val;
 
   if (!mappingp(sinfo) || !dam || !objectp(sinfo[P_WEAPON]) ||
-      (sinfo[P_WEAPON]->QueryProp(P_SHOOTING_WC))<5)
+      (({int})sinfo[P_WEAPON]->QueryProp(P_SHOOTING_WC))<5)
     return 0;
 
   abil=sinfo[SI_SKILLABILITY]+sinfo[OFFSET(SI_SKILLABILITY)]; 
@@ -559,7 +559,7 @@
   if ( !t && query_once_interactive(this_object())
       && objectp(g=find_object("/gilden/"+gilde)) )
   {
-    g->adjust_title(this_object());
+    ({void})g->adjust_title(this_object());
     SetProp(P_TITLE,0);
 
     if ( !mappingp(titles=Query(P_GUILD_TITLE)) )
diff --git a/std/room/description.c b/std/room/description.c
index 9431d31..c1c3693 100644
--- a/std/room/description.c
+++ b/std/room/description.c
@@ -100,7 +100,7 @@
   string|int transparency;
 
   flags &= 3;
-  if( IS_LEARNER(viewer) && viewer->QueryProp( P_WANTS_TO_LEARN ) )
+  if( IS_LEARNER(viewer) && ({int})viewer->QueryProp( P_WANTS_TO_LEARN ) )
     descr = "[" + object_name(ME) + "]\n";
   else
     descr = "";
@@ -115,7 +115,7 @@
   }
   
   // ggf. Ausgaenge hinzufuegen.
-  if ( viewer->QueryProp(P_SHOW_EXITS) && (!QueryProp(P_HIDE_EXITS) 
+  if ( ({int})viewer->QueryProp(P_SHOW_EXITS) && (!QueryProp(P_HIDE_EXITS) 
 	|| pointerp(QueryProp(P_HIDE_EXITS))) )
     descr += GetExits(viewer) || "";
 
@@ -131,7 +131,7 @@
     if(stringp(transparency)) descr += transparency;
     else                   descr += "Ausserhalb siehst Du:\n";
 
-    descr += environment()->int_short(viewer,ME);
+    descr += ({string})environment()->int_short(viewer,ME);
   }
 
   return descr;
@@ -158,8 +158,8 @@
   if(IS_LEARNING(viewer))
     descr[<1..<2]=" [" + object_name(ME) + "]";
 
-  if ( ( viewer->QueryProp(P_SHOW_EXITS)
-         || ( environment(viewer) == ME && !viewer->QueryProp(P_BRIEF) ) )
+  if ( ( ({int})viewer->QueryProp(P_SHOW_EXITS)
+         || ( environment(viewer) == ME && !({int})viewer->QueryProp(P_BRIEF) ) )
        && (!QueryProp(P_HIDE_EXITS) || pointerp(QueryProp(P_HIDE_EXITS))) )
     descr += GetExits(viewer) || "";
 
diff --git a/std/room/gilde.c b/std/room/gilde.c
index 737dfc2..42f3b4c 100644
--- a/std/room/gilde.c
+++ b/std/room/gilde.c
@@ -106,8 +106,8 @@
   int lvl;
 
   if (PL && query_once_interactive(PL)
-      && (lvl=PL->QueryProp(P_LEVEL)) <= 6
-      && LEPMASTER->QueryLevel(PL->QueryProp(P_LEP)) > lvl)
+      && (lvl=({int})PL->QueryProp(P_LEVEL)) <= 6
+      && ({int})LEPMASTER->QueryLevel(({int})PL->QueryProp(P_LEP)) > lvl)
   {
     tell_object(PL,
       "\nDu koenntest Deine Stufe mit \"erhoehe spieler\" hier in der Gilde "
@@ -160,10 +160,10 @@
 {
   int cond;
 
-  cond=LEPMASTER->QueryReadyForWiz(this_player());
+  cond=({int})LEPMASTER->QueryReadyForWiz(this_player());
 
   if (!silent)
-    write(break_string(LEPMASTER->QueryReadyForWizText(this_player()),
+    write(break_string(({string})LEPMASTER->QueryReadyForWizText(this_player()),
           78, 0, 1));
 
   return cond;
@@ -173,9 +173,9 @@
 {
   string tmp;
 
-  int lep = PL->QueryProp(P_LEP);
-  int lvl = PL->QueryProp(P_LEVEL);
-  int diff = LEPMASTER->QueryNextLevelLEP(lvl, lep);
+  int lep = ({int})PL->QueryProp(P_LEP);
+  int lvl = ({int})PL->QueryProp(P_LEVEL);
+  int diff = ({int})LEPMASTER->QueryNextLevelLEP(lvl, lep);
 
   switch ( diff ) {
     case 101..__INT_MAX__:
@@ -185,23 +185,23 @@
       break;
 
     case 81..100:
-      tmp=kosten_0[PL->QueryProp(P_GUILD)] || kosten_0[0];
+      tmp=kosten_0[({string})PL->QueryProp(P_GUILD)] || kosten_0[0];
       break;
 
     case 61..80:
-      tmp=kosten_20[PL->QueryProp(P_GUILD)] || kosten_20[0];
+      tmp=kosten_20[({string})PL->QueryProp(P_GUILD)] || kosten_20[0];
       break;
 
     case 41..60:
-      tmp=kosten_40[PL->QueryProp(P_GUILD)] || kosten_40[0];
+      tmp=kosten_40[({string})PL->QueryProp(P_GUILD)] || kosten_40[0];
       break;
 
     case 21..40:
-      tmp=kosten_60[PL->QueryProp(P_GUILD)] || kosten_60[0];
+      tmp=kosten_60[({string})PL->QueryProp(P_GUILD)] || kosten_60[0];
       break;
 
     case 1..20:
-      tmp=kosten_80[PL->QueryProp(P_GUILD)] || kosten_80[0];
+      tmp=kosten_80[({string})PL->QueryProp(P_GUILD)] || kosten_80[0];
       break;
 
     default:
@@ -216,7 +216,7 @@
 
   if (!IS_SEER(this_player()) 
       && ( (str == "lang") ||
-        (this_player()->QueryProp(P_LEVEL) > 12 && str != "kurz"))) {
+        (({int})this_player()->QueryProp(P_LEVEL) > 12 && str != "kurz"))) {
     seer_cond(0);
     write (break_string("\nMit 'kosten kurz' kannst Du die Angabe der "
           "Seher-Anforderungen unterdruecken.", 78,0,1));
@@ -236,7 +236,7 @@
 
   if (lev<0) lev=0;
 
-  if (pl->QueryProp(P_GENDER) == MALE)
+  if (({int})pl->QueryProp(P_GENDER) == MALE)
     titles=QueryProp(P_GUILD_MALE_TITLES);
   else
     titles=QueryProp(P_GUILD_FEMALE_TITLES);
@@ -256,32 +256,32 @@
 // drumrum, den advance() aus hysterischen Gruenden tut.
 int try_player_advance(object pl) {
 
-  if (PL->QueryProp(P_KILLS)>0)
+  if (({int})PL->QueryProp(P_KILLS)>0)
     return -1;
 
-  int level = pl->QueryProp( P_LEVEL );
+  int level = ({int})pl->QueryProp( P_LEVEL );
   if (level == -1) level = 0;
 
-  if (LEPMASTER->QueryNextLevelLEP(level, pl->QueryProp(P_LEP)) > 0)
+  if (({int})LEPMASTER->QueryNextLevelLEP(level, ({int})pl->QueryProp(P_LEP)) > 0)
       return 0;
   else
       ++level;
 
-  pl->SetProp( P_LEVEL, level );
+  ({int})pl->SetProp( P_LEVEL, level );
 
   // Aufstiegs-Event ausloesen
-  EVENTD->TriggerEvent(EVT_LIB_ADVANCE, ([
+  ({int})EVENTD->TriggerEvent(EVT_LIB_ADVANCE, ([
         E_OBJECT: PL, E_PLNAME: getuid(PL),
         E_ENVIRONMENT: environment(PL),
-        E_GUILDNAME: PL->QueryProp(P_GUILD),
-        P_LEVEL: PL->QueryProp(P_LEVEL),
+        E_GUILDNAME: ({string})PL->QueryProp(P_GUILD),
+        P_LEVEL: ({int})PL->QueryProp(P_LEVEL),
         ]) );
 
   // Falls die konkrete Gilde des Spielern irgedwas mit dem Titel in
   // ABhaengigkeit des Spielerlevels tun will. Ausnahmsweise per call_other,
   // die Funktion kommt eigentlich aus /std/gilden_ob.c.
   string gname=({string})pl->QueryProp(P_GUILD);
-  (GUILD_DIR+"/"+gname)->adjust_title(pl);
+  ({void})(GUILD_DIR+"/"+gname)->adjust_title(pl);
 
   return 1;
 }
@@ -307,18 +307,18 @@
         "In diesem Fall kannst Du Deine Stufe nicht erhoehen.\n"+
         "Bitte wende Dich an den Sheriff (oder einen Erzmagier) und bring "
         "das in Ordnung.\n",78,BS_LEAVE_MY_LFS));
-    say(break_string(PL->Name(WER) 
+    say(break_string(({string})PL->Name(WER) 
           + " hat soeben auf schmerzliche Weise erfahren muessen, dass "
           "es wirklich nicht foerderlich ist, Mitspieler umzubringen.\n",
           78), PL);
     return 0;
   }
 
-  string name_of_player = PL->name(WER);
-  int level = PL->QueryProp(P_LEVEL);
+  string name_of_player = ({string})PL->name(WER);
+  int level = ({int})PL->QueryProp(P_LEVEL);
   say( name_of_player + " hat jetzt Stufe " + level + " erreicht.\n");
 
-  string title = PL->QueryProp(P_TITLE);
+  string title = ({string})PL->QueryProp(P_TITLE);
 
   switch(random(3)) {
     case 0:
@@ -357,9 +357,9 @@
       break;
   }
 
-  string str = QM->liste(this_player(), geloest_filter);
+  string str = ({string})QM->liste(this_player(), geloest_filter);
 
-  this_player()->More( str, 0 );
+  ({void})this_player()->More( str, 0 );
   return 1;
 }
 
@@ -369,11 +369,11 @@
   {
     write("Ein Zauberspruch zieht vor Deinem geistigen Auge vorbei und Du\n"
     "sprichst ihn nach.\n");
-    say(PL->name()+" murmelt einen geheimen Zauberspruch und schwebt langsam\n"
+    say(({string})PL->name()+" murmelt einen geheimen Zauberspruch und schwebt langsam\n"
     "zur Decke hinauf und verschwindet durch die Wand.\n");
     write("Du schwebst langsam zur Decke hinauf und als ob diese nicht da\n"
     "waere mitten hindurch in den Magiertreff.\n");
-    return (PL->move("/secure/merlin", M_TPORT | M_SILENT ) >= 0);
+    return (({int})PL->move("/secure/merlin", M_TPORT | M_SILENT ) >= 0);
   }
   write("Du springst zur Decke hinauf und nix passiert.\n");
   return 1;
diff --git a/std/shells/magier.c b/std/shells/magier.c
index efde69f..320b947 100644
--- a/std/shells/magier.c
+++ b/std/shells/magier.c
@@ -166,7 +166,7 @@
 
 static string _query_race()
 {
-  if (previous_object() && previous_object()->query_login_object())
+  if (previous_object() && ({int})previous_object()->query_login_object())
     return 0;
 
   return Query(P_RACE) ? Query(P_RACE) : Set(P_RACE, "Magier");
@@ -304,7 +304,7 @@
   if (str=="\\ESCAPE" && IS_LORD(this_object()))
   {
     __set_environment(this_object(),"/room/void");
-    environment()->init();
+    ({void})environment()->init();
     printf("You escaped.\n");
     return "";
   }
diff --git a/std/shells/magier/admin.c b/std/shells/magier/admin.c
index 64f3168..0dcac9f 100644
--- a/std/shells/magier/admin.c
+++ b/std/shells/magier/admin.c
@@ -89,7 +89,7 @@
   if (!str) return 0;
   if (sscanf(str,"%s %s",master,domain)!=2) return 0;
   if (!master || !domain) return 0;
-  if (!"/secure/master"->add_domain_master(master,domain))
+  if (!({int})"/secure/master"->add_domain_master(master,domain))
     write("Hat nicht funktioniert.\n");
   else
     write("Ok.\n");
@@ -109,7 +109,7 @@
   if (!str) return 0;
   if (sscanf(str,"%s %s",master,domain)!=2) return 0;
   if (!master || !domain) return 0;
-  if (!"/secure/master"->remove_domain_master(master,domain))
+  if (!({int})"/secure/master"->remove_domain_master(master,domain))
     write("Hat nicht funktioniert.\n");
   else
     write("Ok.\n");
@@ -130,7 +130,7 @@
   if (!str) return 0;
   if (sscanf(str, "%s %s", master, guild)!=2) return 0;
   if (!master || !guild) return 0;
-  if (!"/secure/master"->add_guild_master(master,guild))
+  if (!({int})"/secure/master"->add_guild_master(master,guild))
     write("Hat nicht funktioniert.\n");
   else
     write ("Ok.\n");
@@ -150,7 +150,7 @@
   if (!str) return 0;
   if (sscanf(str, "%s %s", master, guild)!=2) return 0;
   if (!master || !guild) return 0;
-  if (!"/secure/master"->remove_guild_master(master,guild))
+  if (!({int})"/secure/master"->remove_guild_master(master,guild))
     write("Hat nicht funktioniert.\n");
   else
     write("Ok.\n");
@@ -179,12 +179,12 @@
 
     if ( arg=="?" )
     {
-        write(call_other("/secure/sinmaster","ListSinners"));
+        write(({string})call_other("/secure/sinmaster","ListSinners"));
         return 1;
     }
     if ( arg=="!" )
     {
-        write(call_other("/secure/sinmaster","Dump"));
+        write(({string})call_other("/secure/sinmaster","Dump"));
         return 1;
     }
     if ( arg=="*" )
@@ -200,7 +200,7 @@
     {
       if ( i<2 )
         return 0;
-      write(call_other("/secure/sinmaster","RemoveSin",
+      write(({string})call_other("/secure/sinmaster","RemoveSin",
             lowerstring(parts[0][1..]),
             to_int(parts[1])));
     }
@@ -208,7 +208,7 @@
     {
       if ( i<2 )
         return 0;
-      write(call_other("/secure/sinmaster","AddSin",
+      write(({string})call_other("/secure/sinmaster","AddSin",
             lowerstring(parts[0][1..]),
             implode(parts[1..]," ")));
     }
@@ -216,7 +216,7 @@
     {
       if ( i>1 )
         return 0;
-      write(call_other("/secure/sinmaster","ListSins",
+      write(({string})call_other("/secure/sinmaster","ListSins",
             lowerstring(parts[0])));
     }
     return 1;
@@ -251,7 +251,7 @@
   }
 
   name=lower_case(name);
-  "/secure/master"->BanishName( name, grund, force );
+  ({int})"/secure/master"->BanishName( name, grund, force );
   return 1;
 }
 
@@ -305,7 +305,7 @@
     name = lower_case(name);
 
     if ( !grund || !stringp(grund) || lower_case(grund) != "loeschen" ){
-        "/secure/merlin"->MBanishInsert( name, grund, this_interactive() );
+        ({void})"/secure/merlin"->MBanishInsert( name, grund, this_interactive() );
         write( "Du setzt "+capitalize(name)+" auf die MBanish-Liste.\n" );
     }
     else{
@@ -313,7 +313,7 @@
             write( "Das duerfen nur Erzmagier.\n" );
             return 1;
         }
-        "/secure/merlin"->MBanishDelete( name );
+        ({void})"/secure/merlin"->MBanishDelete( name );
         write( "Du loescht "+capitalize(name)+" von der MBanish-Liste.\n" );
     }
 
@@ -342,7 +342,7 @@
 
   name = lower_case(name);
 
-  if ( !"/secure/master"->TBanishName( name, days ) )
+  if ( !({int})"/secure/master"->TBanishName( name, days ) )
       return 1;
 
   if ( !days )
@@ -395,7 +395,7 @@
 
     _notify_fail("Syntax: sbanish <numerische ip> <tage>\n");
 
-    if ( sscanf( this_player()->_unparsed_args(), "%s %d", ip, days ) != 2 )
+    if ( sscanf( ({string})this_player()->_unparsed_args(), "%s %d", ip, days ) != 2 )
         return 0;
 
     if ( !ip || !sizeof(ip) )
diff --git a/std/shells/magier/comm.c b/std/shells/magier/comm.c
index 5263979..444efb3 100644
--- a/std/shells/magier/comm.c
+++ b/std/shells/magier/comm.c
@@ -51,7 +51,7 @@
   }
   msg=break_string(msg,78);
   tell_object(ob,msg);
-  printf("%s->%s",ob->Name(WEN),msg);
+  printf("%s->%s",({string})ob->Name(WEN),msg);
   return 1;
 }
 
diff --git a/std/shells/magier/magier_ext.c b/std/shells/magier/magier_ext.c
index 365ac63..926d0b2 100644
--- a/std/shells/magier/magier_ext.c
+++ b/std/shells/magier/magier_ext.c
@@ -154,7 +154,7 @@
 static string _set_currentdir(string path)
 {
   Set(P_CURRENTDIR, path);
-  this_object()->modify_prompt();  // Prompt mit neuem Pfad setzen, telnetneg
+  ({void})this_object()->modify_prompt();  // Prompt mit neuem Pfad setzen, telnetneg
   return path;
 }
 
@@ -212,7 +212,7 @@
 
 static string _set_prompt(string prompt) {
   Set(P_PROMPT, prompt, F_VALUE);
-  this_object()->modify_prompt(); // neuen Prompt setzen (telnetneg.c)
+  ({void})this_object()->modify_prompt(); // neuen Prompt setzen (telnetneg.c)
   return prompt;
 }
 
@@ -292,7 +292,7 @@
            "nicht moeglich.\n");
     return 1;
   }
-  ob->start_player(capitalize(getuid(this_object())));
+  ({int})ob->start_player(capitalize(getuid(this_object())));
   remove();
   return 1;
 }
@@ -451,7 +451,7 @@
             QueryProp(P_MMSGOUT)),({ this_object() }));
   if (inform=="e") {
     // Logout-event ausloesen
-    EVENTD->TriggerEvent(EVT_LIB_LOGOUT, ([
+    ({int})EVENTD->TriggerEvent(EVT_LIB_LOGOUT, ([
             E_OBJECT: this_object(),
             E_PLNAME: getuid(this_object()),
             E_ENVIRONMENT: environment() ]) );
@@ -473,7 +473,7 @@
   SetProp(P_INVIS, 0);
   if (inform=="e") {
     // Login-event ausloesen
-    EVENTD->TriggerEvent(EVT_LIB_LOGIN, ([
+    ({int})EVENTD->TriggerEvent(EVT_LIB_LOGIN, ([
           E_OBJECT: this_object(),
           E_PLNAME: getuid(this_object()),
           E_ENVIRONMENT: environment() ]) );
diff --git a/std/shells/magier/objects.c b/std/shells/magier/objects.c
index 1a51ba5..b93f6c7 100644
--- a/std/shells/magier/objects.c
+++ b/std/shells/magier/objects.c
@@ -67,8 +67,8 @@
   if (!objectp(ob))
     return printf("clone: %s: Objekt beim Erzeugen zerstoert.\n",
                   args[0]),1;
-  if ((ob->move(this_object(),M_GET)>0) || 
-      (!objectp(ob)||ob->move(environment(),M_NOCHECK)>0)||!objectp(ob))
+  if ((({int})ob->move(this_object(),M_GET)>0) || 
+      (!objectp(ob)||({int})ob->move(environment(),M_NOCHECK)>0)||!objectp(ob))
   {
     if (!objectp(ob))
       return printf("clone: %s: Objekt beim Erzeugen zerstoert.\n",
@@ -118,11 +118,11 @@
   }
   else
     ob=args[0];
-  cmdline=capitalize(to_string(ob->name(WER)));
+  cmdline=capitalize(to_string(({string})ob->name(WER)));
   flags=({int})ob->QueryProp(P_PLURAL); // Missbrauch von flags :o)
   if (query_verb()=="destruct")
   {
-    if (!ob->remove())
+    if (!({int})ob->remove())
     {
       notify_fail(cmdline+" will nicht zerstoert werden!\n");
       return 0;
diff --git a/std/shells/magier/parsing.c b/std/shells/magier/parsing.c
index a38210a..31d3429 100644
--- a/std/shells/magier/parsing.c
+++ b/std/shells/magier/parsing.c
@@ -285,7 +285,7 @@
   }
 
   // Normalisiertes Pfadarray besorgen
-  string *patharray=master()->path_array(filename);
+  string *patharray=({string*})master()->path_array(filename);
   // und daraus auch filename neu erzeugen
   filename=implode(patharray, "/");
 
@@ -301,7 +301,7 @@
 
     object *vrooms = ({});
     if (vcompiler)
-      vrooms = vcompiler->QueryObjects();
+      vrooms = ({object*})vcompiler->QueryObjects();
     
     map(vrooms,#'_vc_map,&data);
   }
diff --git a/std/shells/magier/players.c b/std/shells/magier/players.c
index a07c343..6c80ffe 100644
--- a/std/shells/magier/players.c
+++ b/std/shells/magier/players.c
@@ -87,7 +87,7 @@
       if ( !pointerp(message) || sizeof(message) != 3 ){
           tell_room(environment(),sprintf("%s beschwoert einen Blitz "
                 "vom Himmel.\n",capitalize(getuid())),({ this_object() }));
-          printf("Du toetest %s.\n",opfer->name( WEN,2));
+          printf("Du toetest %s.\n",({string})opfer->name( WEN,2));
       }
       else
       {
@@ -97,7 +97,7 @@
         tell_object(opfer,_zap_message(message[2],opfer));
       }
 
-      opfer->die();
+      ({void})opfer->die();
       return 1;
   }
   else{
@@ -121,7 +121,7 @@
     mixed *pur = Query(P_PURSUERS);
     if ( pointerp(pur) && sizeof(pur) && objectp(pur[0]) )
     {
-      pur[0]->RemovePursuer(this_object());
+      ({void})pur[0]->RemovePursuer(this_object());
       ReceiveMsg("Verfolgungsmodus abgeschaltet.", MT_NOTIFICATION);
     }
     else
@@ -167,10 +167,10 @@
     else
     {
       ReceiveMsg(sprintf(
-        "Du verfolgst jetzt %s. [%s]", ziel->name(WEN), object_name(ziel)),
+        "Du verfolgst jetzt %s. [%s]", ({string})ziel->name(WEN), object_name(ziel)),
         MT_NOTIFICATION, MA_MOVE);
-      ziel->AddPursuer(this_object());
-      ziel->TakeFollowers();
+      ({void})ziel->AddPursuer(this_object());
+      ({void})ziel->TakeFollowers();
     }
   }
   else
@@ -201,10 +201,10 @@
     }
   if(living=find_living(livname))
   {
-    if (living->move(object_name(environment()),
+    if (({int})living->move(object_name(environment()),
                      M_TPORT|M_NOCHECK)<=0)
     {
-      printf("Teleportieren von %s fehlgeschlagen.\n",living->Name(WEM));
+      printf("Teleportieren von %s fehlgeschlagen.\n",({string})living->Name(WEM));
       if (IS_LEARNER(living))
         tell_object(living,sprintf("%s wollte Dich teleportieren, "
              "hat aber versagt!\n",capitalize(getuid())));
@@ -215,7 +215,7 @@
     "Du verlierst die Orientierung ...\n"
     +(QueryProp(P_INVIS)?"":"%s holt Dich zu sich.\n"),
     capitalize(getuid())));
-    printf("%s wurde herbeizitiert.\n",living->Name(WER));
+    printf("%s wurde herbeizitiert.\n",({string})living->Name(WER));
     return 1;
   }
   printf("Das Lebewesen '%s' konnte nicht gefunden werden.\n",
@@ -249,13 +249,13 @@
     mapping enemies = ({mapping})obj->StopHuntingMode(1);
     foreach(object en : enemies)
     {
-      en->StopHuntFor(obj, 1);
+      ({int})en->StopHuntFor(obj, 1);
       tell_object(obj,sprintf("%s beendet Deinen Kampf mit %s.\n",
-                              capitalize(getuid()),en->Name(WEM)));
+                              capitalize(getuid()),({string})en->Name(WEM)));
       tell_object(en,sprintf("%s beendet Deinen Kampf mit %s.\n",
                                   capitalize(getuid()),him));
     }
-    printf("%s und alle Gegner wurden befriedet.\n",obj->Name(WER));
+    printf("%s und alle Gegner wurden befriedet.\n",({string})obj->Name(WER));
   }
   return 1;
 }
@@ -281,7 +281,7 @@
   spieler = filter(users(),(: return !IS_LEARNER($1); :));
 #endif
   spieler = sort_array(spieler, function int (object a, object b)
-      { return a->QueryProp(P_LEVEL) > b->QueryProp(P_LEVEL); } );
+      { return ({int})a->QueryProp(P_LEVEL) > ({int})b->QueryProp(P_LEVEL); } );
   
   res = "Lvl Name         Erfahrung   QP  Int Str Dex Con WC   "
     "AC   HANDS HP  (max)\n"
@@ -290,19 +290,19 @@
   for (i=sizeof(spieler)-1; i>=0; i--)
     res += sprintf("%3d %-12s %9d %5d %3d %3d %3d %3d %4d %4d  %5d "
                    "%4d (%4d)\n",
-     spieler[i]->QueryProp(P_LEVEL),
+     ({int})spieler[i]->QueryProp(P_LEVEL),
      capitalize(getuid(spieler[i])),
-     spieler[i]->QueryProp(P_XP),
-     spieler[i]->QueryProp(P_QP),
-     spieler[i]->QueryAttribute(A_INT),
-     spieler[i]->QueryAttribute(A_STR),
-     spieler[i]->QueryAttribute(A_DEX),
-     spieler[i]->QueryAttribute(A_CON),
-     spieler[i]->QueryProp(P_TOTAL_WC),
-     spieler[i]->QueryProp(P_TOTAL_AC),
-     (sizeof(hands=(({int *})spieler[i]->QueryProp(P_HANDS)))?hands[1]:0),
-     spieler[i]->QueryProp(P_HP),
-     spieler[i]->QueryProp(P_MAX_HP));
+     ({int})spieler[i]->QueryProp(P_XP),
+     ({int})spieler[i]->QueryProp(P_QP),
+     ({int})spieler[i]->QueryAttribute(A_INT),
+     ({int})spieler[i]->QueryAttribute(A_STR),
+     ({int})spieler[i]->QueryAttribute(A_DEX),
+     ({int})spieler[i]->QueryAttribute(A_CON),
+     ({int})spieler[i]->QueryProp(P_TOTAL_WC),
+     ({int})spieler[i]->QueryProp(P_TOTAL_AC),
+     (sizeof(hands=(({<int|string|string*>*})spieler[i]->QueryProp(P_HANDS)))?hands[1]:0),
+     ({int})spieler[i]->QueryProp(P_HP),
+     ({int})spieler[i]->QueryProp(P_MAX_HP));
   More(res);
   return 1;
 }
@@ -324,14 +324,14 @@
   if (!(living = find_living(living_name)))
     return printf ("Ein Lebewesen namens '%s' konnte nicht gefunden werden!\n",
                    capitalize(living_name)),1;
-  if (living->command_me(what))
+  if (({int})living->command_me(what))
   {
     printf("Du zwingst %s zu \"%s\".\n",capitalize(living_name),what);
     if (!IS_ARCH(this_object()) &&
         getuid()!=({string|int})living->QueryProp(P_TESTPLAYER))
       log_file(SHELLLOG("ZWINGE"),
                sprintf("%s zwingt %s (%s) zu %s [%s]\n",
-                       capitalize(getuid()),living->Name(),capitalize(getuid(living)),
+                       capitalize(getuid()),({string})living->Name(),capitalize(getuid(living)),
                        what,dtime(time())));
   }
   else
@@ -360,7 +360,7 @@
   }
   lpv = ({int})ob->QueryProp(P_HP);
   mpv = ({int})ob->QueryProp(P_SP);
-  ob->heal_self(1000000);
+  ({void})ob->heal_self(1000000);
   string|int testie = ({string|int})ob->QueryProp(P_TESTPLAYER);
   if (!IS_LEARNER(ob)
       && (!testie || (to_string(testie)[<5..<1] == "Gilde")))
@@ -368,7 +368,7 @@
     log_file(SHELLLOG("HEAL"),
        sprintf("%s heilt %s (%s) %s (LP: %d -> %d, MP: %d -> %d)\n",
          capitalize(geteuid(this_player())),
-         call_other(ob,"name"), capitalize(geteuid(ob)),
+         ({string})call_other(ob,"name"), capitalize(geteuid(ob)),
          dtime(time()), lpv, ({int})ob->QueryProp(P_HP),
                mpv,({int})ob->QueryProp(P_SP)));
   }
@@ -422,11 +422,11 @@
   a=0;res="";
   for(i=0; i<sizeof(list); i++) {
     string name_; 
-    name_ = capitalize(list[i]->query_real_name()||"<logon>");
+    name_ = capitalize(({string})list[i]->query_real_name()||"<logon>");
     res += sprintf( "%s%-15s%s %s%-13s%s %s%3d%s %s %s %s%s%s%s %s%s\n",
                     a_ipnum, query_ip_number(list[i]),a_end,a_name,
-                    (list[i]->QueryProp(P_INVIS)?"("+name_+")":name_),
-                    a_end,a_level, MASTER->get_wiz_level(getuid(list[i])),
+                    (({int})list[i]->QueryProp(P_INVIS)?"("+name_+")":name_),
+                    a_end,a_level, ({int})MASTER->get_wiz_level(getuid(list[i])),
                     a_end,a_age,
                     time2string("%4x %0X",(({int})list[i]->QueryProp(P_AGE))*2),
                     query_idle(list[i])>=300?(a++,(a_idle+"I")):" ",
@@ -522,10 +522,10 @@
 
   foreach(object u: spieler)
   {
-    string second=u->QueryProp(P_SECOND);
+    string second=({string})u->QueryProp(P_SECOND);
     if (stringp(second) && sizeof(second))
     {
-      if (!master()->find_userinfo(second))
+      if (!({int})master()->find_userinfo(second))
         second = "*ungueltig*";
       else
         second = capitalize(second);
@@ -535,7 +535,7 @@
 
     arg+=sprintf("%-11s %-17s %26s  %-15s\n",
                  capitalize(getuid(u)), second,
-                 dtime(u->QueryProp(P_LAST_LOGIN)),
+                 dtime(({int})u->QueryProp(P_LAST_LOGIN)),
                  _spieler_time2string(query_idle(u)));
   }
   arg+="==============================================================="
diff --git a/std/shells/magier/upd.c b/std/shells/magier/upd.c
index f48d73c..87a3030 100644
--- a/std/shells/magier/upd.c
+++ b/std/shells/magier/upd.c
@@ -39,7 +39,7 @@
 { 
     if ( query_once_interactive(obj) )
       { 
-        obj->move( inv_saver, NO_CHECK );
+        ({int})obj->move( inv_saver, NO_CHECK );
         return obj;
       }
     return 0;
@@ -140,7 +140,7 @@
   }
   if (!(flags&UPD_H))
   {
-    if(err = catch(obj->remove()))
+    if(err = catch(({int})obj->remove()))
       printf("upd: %s: remove() fehlgeschlagen. Aufruf von " +
              "destruct().\n",file);
   }
@@ -394,10 +394,10 @@
             items=transpose_array(items)[0];
             while (i--)
               if (member(items, inv[i])==-1)
-                    inv[i]->move(inv_saver,NO_CHECK);
+                    ({int})inv[i]->move(inv_saver,NO_CHECK);
           }
           else // In diesem Objekt sind keine Items gesetzt.
-            while (i--) inv[i]->move(inv_saver,NO_CHECK);
+            while (i--) ({int})inv[i]->move(inv_saver,NO_CHECK);
         }
       }
       else
@@ -453,7 +453,7 @@
                  _illegal_closure(pro[names[i], F_SET_METHOD]) )
               m_delete( pro, names[i] );
           
-          obj->SetProperties(pro);
+          ({mapping})obj->SetProperties(pro);
           msg += ", Properties gesetzt";
         }
         // Wenn kein UPD_C, wird ggf. das Ergebnis von Configure() wieder
@@ -476,7 +476,7 @@
         }
         if (env)
         {
-          if ( obj->move( env, NO_CHECK ) <= 0 )
+          if ( ({int})obj->move( env, NO_CHECK ) <= 0 )
             printf( "upd: /%O konnte nicht in /%O zurueckbewegt werden\n",
                     obj, env );
           else
@@ -484,7 +484,7 @@
         }
         if (i=sizeof(inv))
         {
-          while(i--) if (inv[i]) inv[i]->move(obj, NO_CHECK );
+          while(i--) if (inv[i]) ({int})inv[i]->move(obj, NO_CHECK );
           msg += ", Inhalt zurueckbewegt";
         }
       }
diff --git a/std/thing/commands.c b/std/thing/commands.c
index c3eddf6..157fe74 100644
--- a/std/thing/commands.c
+++ b/std/thing/commands.c
@@ -79,10 +79,10 @@
   // Restriktionen vor dem Anzeigen pruefen.
   if (mappingp(restr))
   {
-    string res = "/std/restriction_checker"->check_restrictions(PL,restr);
+    string res = ({string})"/std/restriction_checker"->check_restrictions(PL,restr);
     if (res)
     {
-      PL->ReceiveMsg("Fuer " + name(WEN,1) + " darfst Du "
+      ({int})PL->ReceiveMsg("Fuer " + name(WEN,1) + " darfst Du "
                      "die Syntaxhilfe (noch) nicht lesen:\n"
                      + res,
                      MT_NOTIFICATION|MSG_BS_LEAVE_LFS,
@@ -96,12 +96,12 @@
     if (res)
     {
       if (intp(res))
-        PL->ReceiveMsg("Fuer " + name(WEN,1) + " darfst Du "
+        ({int})PL->ReceiveMsg("Fuer " + name(WEN,1) + " darfst Du "
                        "die Syntaxhilfe (noch) nicht lesen.",
                        MT_NOTIFICATION|MSG_BS_LEAVE_LFS,
                        "syntaxhilfe",0,this_object());
       else if (stringp(res))
-        PL->ReceiveMsg(res,
+        ({int})PL->ReceiveMsg(res,
                        MT_NOTIFICATION|MSG_BS_LEAVE_LFS,
                        "syntaxhilfe",0,this_object());
       return 1;
@@ -127,7 +127,7 @@
     return 0;
   }
   if (stringp(help) && sizeof(help))
-    PL->ReceiveMsg(help, MT_NOTIFICATION|MSG_BS_LEAVE_LFS,
+    ({int})PL->ReceiveMsg(help, MT_NOTIFICATION|MSG_BS_LEAVE_LFS,
                    "syntaxhilfe",0,this_object());
 
   return 1;
diff --git a/std/thing/moving.c b/std/thing/moving.c
index 484b335..fbee070 100644
--- a/std/thing/moving.c
+++ b/std/thing/moving.c
@@ -26,8 +26,8 @@
   // M_NOCHECK? -> Bewegung eh erlaubt (und Rueckgabewert wuerde ignoriert)
   if ((method&M_NOCHECK)) {
     // Bei M_NOCHECK zwar Prevent* aufrufen, aber das Resultat ignorieren
-    if (oldenv) oldenv->PreventLeave(this_object(),dest);
-    dest->PreventInsert(this_object());
+    if (oldenv) ({int})oldenv->PreventLeave(this_object(),dest);
+    ({int})dest->PreventInsert(this_object());
 
     return 0; // das wars, rest ist egal.
   }
@@ -51,15 +51,15 @@
   }
 
   // Ist das Zielobjekt schon voll?
-  if ( !dest->MayAddObject(this_object()) )
+  if ( !({int})dest->MayAddObject(this_object()) )
       return TOO_MANY_OBJECTS;
 
   // Darf hinausbewegt werden?
-  if ( oldenv && oldenv->PreventLeave(this_object(), dest) )
+  if ( oldenv && ({int})oldenv->PreventLeave(this_object(), dest) )
       return ME_CANT_LEAVE_ENV;
 
   // Darf hineinbewegt werden?
-  if ( dest->PreventInsert(this_object()) )
+  if ( ({int})dest->PreventInsert(this_object()) )
       return ME_CANT_BE_INSERTED;
 
   return(0);
@@ -108,7 +108,7 @@
                   !catch(valid=({int})vc->QueryValidObject(fn);publish)
                   && valid>0)) &&
                   !catch(load_object(fn);publish))) &&
-              (!fn->QueryProp(P_NO_PLAYERS) || QueryProp(P_TESTPLAYER)) )
+              (!({int})fn->QueryProp(P_NO_PLAYERS) || ({int|string})QueryProp(P_TESTPLAYER)) )
            dest = fn;
       }
   }
@@ -141,7 +141,7 @@
   mixed *sens = QueryProp(P_SENSITIVE);
   if (sens && environment())
   {
-    environment()->RemoveSensitiveObject( this_object() );
+    ({void})environment()->RemoveSensitiveObject( this_object() );
     if (!objectp(ME))
       return ME_WAS_DESTRUCTED;
   }
@@ -156,16 +156,16 @@
   NotifyMove(environment(), oldenv, method);
 
   // Alte Umgebung informieren
-  if (oldenv) oldenv->NotifyLeave(this_object(), dest);
+  if (oldenv) ({void})oldenv->NotifyLeave(this_object(), dest);
 
   // Wenn das Objekt eine Umgebung hat, selbige informieren
   if (environment()) {
     if (sens)
     {
-      environment()->InsertSensitiveObject(this_object(),sens);
+      ({void})environment()->InsertSensitiveObject(this_object(),sens);
       if (!objectp(ME)) return ME_WAS_DESTRUCTED;
     }
-    environment()->NotifyInsert(this_object(), oldenv);
+    ({void})environment()->NotifyInsert(this_object(), oldenv);
   }
   //wurde das Objekt vielleicht noch zerstoert?
   if (!objectp(ME)) return(ME_WAS_DESTRUCTED);
@@ -179,8 +179,8 @@
 {
     if (environment() ) {
         if(QueryProp(P_SENSITIVE))
-                environment()->RemoveSensitiveObject(this_object());
-        environment()->NotifyRemove(this_object());
+                ({void})environment()->RemoveSensitiveObject(this_object());
+        ({void})environment()->NotifyRemove(this_object());
     }
     if (objectp(this_object()))
         destruct(this_object());
@@ -197,7 +197,7 @@
       // Der Zweck heiligt ja bekanntlich die Mittel. ;-)
       //
       // Tiamak
-      env->_set_last_content_change();
+      ({int})env->_set_last_content_change();
   }
   return 0;
 }
diff --git a/std/util/executer.c b/std/util/executer.c
index bdd4b81..bdd10d2 100644
--- a/std/util/executer.c
+++ b/std/util/executer.c
@@ -14,7 +14,7 @@
     return apply(fun, args);
 
   if (stringp(fun))
-    return call_other(this_object(), fun, args...);
+    return ({mixed})call_other(this_object(), fun, args...);
 
   if ( pointerp(fun))
   {
@@ -30,7 +30,7 @@
     if ( !objectp(ob) || !stringp(fun[1]) )
       return 0;
 
-    return call_other(ob, fun[1], args...);
+    return ({mixed})call_other(ob, fun[1], args...);
   }
   return 0;
 }
diff --git a/std/util/path.c b/std/util/path.c
index 00ceaa6..ba16e71 100644
--- a/std/util/path.c
+++ b/std/util/path.c
@@ -54,6 +54,6 @@
     user = getuid(RPL || PL);
   if (expand)
     path=expand_path(path, user);
-  return implode(master()->path_array(path), "/");
+  return implode(({string*})master()->path_array(path), "/");
 }
 
diff --git a/std/weapon/combat.c b/std/weapon/combat.c
index d266acc..f26b1d8 100644
--- a/std/weapon/combat.c
+++ b/std/weapon/combat.c
@@ -257,7 +257,7 @@
     // gleich auf eine WieldFunc zurueckgreifen zu muessen.
     // Die Auswertung erfolgt ueber den RestrictionChecker
     if ( (res=QueryProp(P_RESTRICTIONS)) && mappingp(res) &&
-         (res=call_other("/std/restriction_checker","check_restrictions",
+         (res=({string})call_other("/std/restriction_checker","check_restrictions",
              PL,res)) && stringp(res) ) 
     {
         notify_fail(res);