unbenutzte Variable entfernt

Change-Id: I22b1035359ef05572c1aefd5796c79ca631ffc0d
diff --git a/room/death/death_room_vc.c b/room/death/death_room_vc.c
index d820ab6..3509c06 100644
--- a/room/death/death_room_vc.c
+++ b/room/death/death_room_vc.c
@@ -144,8 +144,6 @@
 
 public int no_attack()
 {
-  int i;
-
   // Spieler haengt noch in der Todessequenz
   if( present(previous_object()) )
     return 1;