Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/sys/inpc/walking.h b/sys/inpc/walking.h
new file mode 100644
index 0000000..6e143cf
--- /dev/null
+++ b/sys/inpc/walking.h
@@ -0,0 +1,43 @@
+// MorgenGrauen MUDlib
+//
+// walking.h -- Definitionen und Properties fuer laufende INPCs
+//
+// $Id: walking.h,v 3.1 1997/02/12 13:17:14 Wargon Exp $
+
+#ifndef __INPC_WALKING_H__
+#define __INPC_WALKING_H__
+
+// Properties and types
+#define P_INPC_LAST_PLAYER_CONTACT "inpc_last_player_contact"
+#define P_INPC_LAST_ENVIRONMENT "inpc_last_environment"
+#define P_INPC_WALK_MODE "inpc_walk_mode"
+#define P_INPC_WALK_DELAYS "inpc_walk_delay"
+#define P_INPC_WALK_FLAGS "inpc_walk_flags"
+#define P_INPC_WALK_AREA "inpc_walk_area"
+#define P_INPC_WALK_ROUTE "inpc_walk_route"
+#define P_INPC_HOME "inpc_home"
+
+#define WF_MAY_LOAD 0x01
+#define WF_MAY_FOLLOW 0x02
+#define WF_MAY_USE_SPECIAL 0x04
+#define WF_MAY_WALK_BACK 0x08
+
+#define WM_STOP 0
+#define WM_RANDOM 1
+#define WM_ROUTE 2
+#define WM_WALKTO 3
+#define WM_FOLLOW 4
+#define WM_FLEE 5
+
+#endif // __INPC_WALKING_H__
+
+#ifdef NEED_PROTOTYPES
+#ifndef __INPC_WALKING_H_PROTOTYPES__
+#define __INPC_WALKING_H_PROTOTYPES__
+
+// Prototypen
+int may_enter_room(mixed room);
+
+#endif // __INPC_WALKING_H_PROTOTYPES__
+#endif // NEED_PROTOTYPES
+