commit | 88f12479d30902b0d2c05be41901c96b92a88a77 | [log] [tgz] |
---|---|---|
author | MG Mud User <mud@mg.mud.de> | Fri Jun 24 23:31:02 2016 +0200 |
committer | MG Mud User <mud@mg.mud.de> | Fri Jun 24 23:32:04 2016 +0200 |
tree | 7a8a34c3e3c1f55780ee8420a7a59c984ee0e399 |
Added public files Roughly added all public files. Probably missed some, though.
diff --git a/sys/death_room.h b/sys/death_room.h new file mode 100644 index 0000000..045db1b --- /dev/null +++ b/sys/death_room.h
@@ -0,0 +1,9 @@ + +#ifndef _DEATH_ROOM_H_ +#define _DEATH_ROOM_H_ + + +// x muss ein Spielerobjekt sein +#define IS_IN_DEATH_ROOM(x) (environment(x)&&object_name(environment(x))==("/room/death/virtual/death_room_"+getuid(x))) + +#endif