Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/std/player/moneyhandler.c b/std/player/moneyhandler.c
new file mode 100644
index 0000000..86a17db
--- /dev/null
+++ b/std/player/moneyhandler.c
@@ -0,0 +1,56 @@
+// MorgenGrauen MUDlib
+//
+// player/moneyhandler.c -- money handler for players
+// Nur noch aus Kompatibilitaetsgruenden vorhanden
+//
+// $Id: moneyhandler.c 9051 2015-01-11 20:28:00Z Zesstra $
+#pragma strong_types
+#pragma save_types
+#pragma range_check
+#pragma no_clone
+#pragma pedantic
+
+inherit "/std/container/moneyhandler";
+
+#define NEED_PROTOTYPES
+#include <thing/properties.h>
+#undef NEED_PROTOTYPES
+#include <container/moneyhandler.h>
+#include <wizlevels.h>
+#include <properties.h>
+#include <money.h>
+#include <moving.h>
+
+public int AddMoney( int amount )
+{
+ object ob;
+
+ if ( !amount )
+ return 1;
+
+ int ret = moneyhandler::AddMoney(amount);
+
+ // ggf. noch loggen
+ if ( ret == MOVE_OK
+ && objectp(ob = find_object("/p/daemon/moneylog"))
+ && amount > 0
+ // dieses muss leider drinbleiben, weil viele nicht-Spieler dieses
+ // erben
+ && query_once_interactive(this_object())
+ && !IS_WIZARD(this_object())
+ && !Query(P_TESTPLAYER) )
+ ob->AddMoney( previous_object(), amount );
+
+ return ret;
+}
+
+public int QueryMoney()
+{
+ object money = present(SEHERKARTEID_AKTIV, this_object());
+ // zusaetzlich zu den anderen Geldquellen auch noch die Seherkarte pruefen.
+ if (money)
+ return moneyhandler::QueryMoney() + money->QueryProp(P_AMOUNT);
+
+ return moneyhandler::QueryMoney();
+}
+