Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/std/npc/moving.c b/std/npc/moving.c
new file mode 100644
index 0000000..f06e0da
--- /dev/null
+++ b/std/npc/moving.c
@@ -0,0 +1,39 @@
+// MorgenGrauen MUDlib
+//
+// living/moving.c -- moving of living objects
+//
+// $Id$
+#pragma strong_types
+#pragma save_types
+#pragma range_check
+#pragma no_clone
+#pragma pedantic
+
+inherit "/std/living/moving";
+
+#include <hook.h>
+#define NEED_PROTOTYPES
+#include <moving.h>
+
+//<int|<string|closure>* >* GuardExit(object room, int hookid,
+// <string|closure>* hdata)
+//{
+//}
+
+protected int _reg_exit_hook(object dest, object oldenv)
+{
+ closure cl = symbol_function("GuardExit", this_object());
+ if (cl)
+ {
+ if (oldenv)
+ oldenv->HUnregisterFromHook(H_HOOK_EXIT_USE, cl);
+ return dest->HRegisterModifier(H_HOOK_EXIT_USE, cl);
+ }
+ return 0;
+}
+// Krams nach dem Move machen und nebenbei zum Ueberschreiben.
+protected void NotifyMove(object dest, object oldenv, int method)
+{
+ _reg_exit_hook(dest, oldenv);
+ return ::NotifyMove(dest, oldenv, method);
+}