Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/std/clothing.c b/std/clothing.c
new file mode 100644
index 0000000..8d25984
--- /dev/null
+++ b/std/clothing.c
@@ -0,0 +1,54 @@
+// MorgenGrauen MUDlib
+//
+// armour.c -- armour standard object
+//
+// $Id: armour.c,v 3.8 2003/08/25 09:36:04 Rikus Exp $
+
+#pragma strict_types
+#pragma save_types
+#pragma no_clone
+#pragma range_check
+#pragma pedantic
+
+inherit "/std/thing/properties";
+inherit "/std/thing/commands";
+inherit "/std/thing/restrictions";
+inherit "/std/thing/light";
+inherit "/std/clothing/description";
+inherit "/std/clothing/moving";
+inherit "/std/clothing/wear";
+inherit "/std/thing/language";
+inherit "/std/thing/envchk";
+
+//#define NEED_PROTOTYPES
+
+#include <config.h>
+#include <properties.h>
+#include <language.h>
+#include <combat.h>
+#include <wizlevels.h>
+#include <defines.h>
+
+protected void create()
+{
+ properties::create();
+ commands::create();
+ light::create();
+ restrictions::create();
+ description::create();
+ wear::create();
+ envchk::create();
+ AddId("Ding");
+}
+
+protected void create_super() {
+ set_next_reset(-1);
+}
+
+// zum Ueberschreiben, damit es nicht buggt, wenn Leute (wie gewuenscht) in
+// ihren Objekten ::reset() aufrufen.
+void reset() {
+}
+
+int IsClothing() {return 1;}
+