Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/obj/tools/MGtool/tool.doc b/obj/tools/MGtool/tool.doc
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+COMMANDS:
+ xcall xddes xforall xids xman xscan xtrace
+ xcallouts xdes xgoto xinherit xmore xset xtrans
+ xclean xdlook xgrep xlag xmove xsh xuclone
+ xclone xdo xhbeats xload xmsg xsort xupdate
+ xdbg xdupdate xhead xlook xmtp xtail xwc
+ xdclean xeval xhelp xlpc xprops xtool xwho
+
+
+Give a "?" as single argument to get the command usage or do "xman <command>"
+for more information about a command.
+
+QUICKTYPER:
+ The MGtool contains a full quicktyping tool. It provides the following
+ features:
+
+ - multiple command execution (see the xdo and xforall command)
+ - script files (see the xsh command)
+ - command pipelining
+ - command history
+
+ The command history stores (nearly) each command you type in and lets you
+ re-execute it.
+
+ - %! show the command history
+ - %% re-execute the last command
+ - ^old^new re-execute the last command but replace all occurencies of
+ the "old" string of the command by "new".
+ - %num re-execute the command at position num of the history
+ - %str re-execute the last command beginning with the string "str"
+
+
+COMMAND ARGUMENTS:
+ Most commands need filenames or objects as argument. The way objects are
+ specified will be descriped in the following.
+
+ - an object can be accessed directly by its unique object name
+ - a player can be accessed by its player name
+ - a living can be accessed by its living name
+ - a object inside the current room by its id
+ - a object inside the current room by its position
+
+ If the object can not be accessed by the above mentioned ways you can also
+ use the following object modifiers:
+
+ ^obj stands for the environment of an object
+ obj1.obj2 stands for an object obj2 inside another object obj1
+
+ These modifiers can be concatenated together where the "^" has a higher
+ priority than the ".". This allows you to access an object from another know
+ object.
+
+ Now some examples which demonstrates how to use this accessing mechanism.
+ Therefore we use the command "xlook" which prints the short and long
+ description and also the content of an object:
+
+ 1. xlook deepthought
+ Look at Deepthought.
+ 2. xlook ^deepthought
+ Look at the room Deepthought is in.
+ 3. xlook deepthought.bag
+ Look at the bag of Deepthought.
+ 4. xlook deepthought.bag.bag
+ Look at the bag inside Deeps bag.
+ 4. xlook deepthought.5
+ Look at the fifth object of Deeps inventory.
+ 5. xlook /std/thing#123
+ Look at the object with the unique object name "/std/thing#123".
+ 6. xlook 1
+ Look at the first object in the current room.
+ 7. xlook 1.2.3
+ Look at the third of the second of the first object in the room.
+
+ If the name of an object contains an object modifier as a character then it
+ can be escaped by a "\". A "\" is escaped by itself. This is because file
+ names often contain the "." for file extensions. So if you want to access
+ directly an object with for example such a name "file.old.bulb" you have to
+ write "file\.old\.blub".
+
+ If a command needs a file as argument you can use the filename of an object
+ for it by placing an "@" infront of the object. This way you can clone
+ an object by using another clone:
+
+ xclone @harry.bag.candles
+ Clone some candles of the kind Harry is carrying in his bag.
+
+
+ARGUMENT VARIABLES:
+ Whenever an object or a filename is needed, we can use variables.
+ A variable allways starts with a "$" followed by the name which
+ identificates it. Two variable names are reserved for special purpose.
+ The first, "$me" is always set to the one who owns the Xtool. The other,
+ "$here" represents the current room.
+
+ (Instead of "$me" and "$here" you can also use "$m" and "$h".)
+
+ If a command needs a file as argument and gets a variable it will be
+ automatically converted into the source file of the object.
+ (This is done by taking the unique object identifier and replacing the
+ "#..." by a ".c".)
+