Added public files
Roughly added all public files. Probably missed some, though.
diff --git a/doc/concepts/objects b/doc/concepts/objects
new file mode 100644
index 0000000..b9c7eb9
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+++ b/doc/concepts/objects
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+CONCEPT
+ objects
+
+LAST UPDATED
+ never
+
+DESCRIPTION
+ An object consists of a collection of functions (also called
+ 'methods') and data (variables) on which the functions operate.
+ The only way to manipulate the data contained in an object is
+ via one of the functions defined by the object.
+
+ Every single thing in a mud is an object. Rooms are objects.
+ Weapons are objects. Even your character is an object (a special
+ kind of object called "interactive" but still an object in most
+ every respect). Each object (except possibly virtual objects) in
+ the mud is associated with some file written in LPC (in the mud's
+ directory structure) that describes how the object is to interact
+ with the gamedriver and the rest of the objects in the mud.
+
+AUTHOR
+ Someone
+
+SEE ALSO
+ files(C), inheritance(C), create(A), reset(A)