Added public files

Roughly added all public files. Probably missed some, though.
diff --git a/doc/concepts/objects b/doc/concepts/objects
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+CONCEPT
+        objects
+
+LAST UPDATED
+        never
+
+DESCRIPTION
+        An object consists of a collection of functions (also called
+        'methods') and data (variables) on which the functions operate.
+        The only way to manipulate the data contained in an object is
+        via one of the functions defined by the object.
+
+        Every single thing in a mud is an object.  Rooms are objects.
+        Weapons are objects.  Even your character is an object (a special
+        kind of object called "interactive" but still an object in most
+        every respect).  Each object (except possibly virtual objects) in
+        the mud is associated with some file written in LPC (in the mud's
+        directory structure) that describes how the object is to interact
+        with the gamedriver and the rest of the objects in the mud.
+
+AUTHOR
+        Someone
+
+SEE ALSO
+        files(C), inheritance(C), create(A), reset(A)