Update Doku aus Driversourcen
Change-Id: I455f0813b970151089b3dc1b8d9407eea323cdd1
diff --git a/doc/concepts/objects b/doc/concepts/objects
index b9c7eb9..bae3b30 100644
--- a/doc/concepts/objects
+++ b/doc/concepts/objects
@@ -10,10 +10,10 @@
The only way to manipulate the data contained in an object is
via one of the functions defined by the object.
- Every single thing in a mud is an object. Rooms are objects.
- Weapons are objects. Even your character is an object (a special
+ Every single thing in a mud is an object. Rooms are objects.
+ Weapons are objects. Even your character is an object (a special
kind of object called "interactive" but still an object in most
- every respect). Each object (except possibly virtual objects) in
+ every respect). Each object (except possibly virtual objects) in
the mud is associated with some file written in LPC (in the mud's
directory structure) that describes how the object is to interact
with the gamedriver and the rest of the objects in the mud.